Pokémechanics
HeartGold & SoulSilver

#167Spinarak

Species
String Spit Pokémon
Type
Catch rate
255
Growth
Fast
Height
0.5 m
Weight
8.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Spinarak

Heartgold
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
Soulsilver
It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.

Base stats

EVs: +1 Attack

HP40
Attack60
Defense40
Sp. Atk40
Sp. Def40
Speed30
Total250

Abilities

Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Insomnia
Prevents sleep.

Locations

Heartgold
Headbutt
Cherrygrove CityLv 4-530%
Ecruteak CityLv 15-1730%
Fuchsia CityLv 21-2330%
National ParkLv 13-1530%
New Bark TownLv 4-530%
Pallet TownLv 5-630%
Route 1Lv 5-630%
Route 2Lv 5-760%
Route 12Lv 22-2330%
Route 13Lv 22-2330%
Route 14Lv 26-2730%
Route 15Lv 21-2330%
Route 18Lv 26-2730%
Route 22Lv 5-730%
Route 26Lv 31-3230%
Route 27Lv 31-3230%
Route 29Lv 4-530%
Route 30Lv 4-530%
Route 31Lv 5-630%
Route 34Lv 11-1230%
Route 35Lv 13-1430%
Route 36Lv 6-730%
Route 37Lv 15-1730%
Route 38Lv 15-1630%
Route 39Lv 16-1730%
Route 47Lv 17-1830%
Route 48Lv 17-1830%
Safari Zone GateLv 17-1930%
Sea Route 21Lv 24-2630%
Viridian CityLv 5-730%
Viridian ForestLv 3-410%
Walking
Route 2Lv 3-1070%
Route 30Lv 230%
Route 31Lv 330%
Route 37Lv 13-1540%
Soulsilver
Trade from Heartgold

Damage taken

  • x1
  • x0.25
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
5Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
8Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
12Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
15Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
19Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
22Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
26Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
29Spider Web
Status
--
--
10
--
Prevents the target from leaving battle.
33Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
36Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
40Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
43Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet