Pokémechanics
Ruby, Sapphire & Emerald

#167Spinarak

Species
String Spit Pokémon
Type
Catch rate
255
Growth
Fast
Height
0.5 m
Weight
8.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Spinarak

Ruby & Sapphire
The web spun by SPINARAK can be considered its second nervous system. It is said that this POKéMON can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.
Emerald
The web it spins can be considered its second nervous system. It is said that a SPINARAK determines its prey by the tiny vibrations it feels through the web.

Base stats

EVs: +1 Attack

HP40
Attack60
Defense40
Sp. Atk40
Sp. Def40
Speed30
Total250

Abilities

Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Insomnia
Prevents sleep.

Locations

Ruby
Trade from Emerald
Sapphire
Trade from Emerald
Emerald
Walking
Safari ZoneLv 3310%

Damage taken

  • x1
  • x0.25
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
6Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
11Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
17Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
23Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
30Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
37Spider Web
Status
--
--
10
--
Prevents the target from leaving battle.
45Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
53Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Body Slam
Physical
85
100
15
30
Emerald
Has a chance to paralyze the target.
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.

Other generations

Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet