- Species
- String Spit Pokémon
- Type
- Catch rate
- 255
- Growth
- Fast
- Height
- 0.5 m
- Weight
- 8.5 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 15
- Base friendship
- 70
Spinarak
- Gold
- It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
- Silver
- It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
- Crystal
- If prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.
Base stats
| HP | 40 | |
|---|---|---|
| Attack | 60 | |
| Defense | 40 | |
| Sp. Atk | 40 | |
| Sp. Def | 40 | |
| Speed | 30 | |
| Total | 250 |
Locations
- Gold
- Walking
Route 2 Lv 3 30% Route 30 Lv 3 30% Route 31 Lv 4 30% Route 37 Lv 13-15 40% - Silver
- Trade from Gold, Crystal
- Crystal
- Headbutt Low
Headbutt NormalRoute 29 Lv 10 15% Route 30 Lv 10 15% Route 31 Lv 10 15% Route 34 Lv 10 15% Route 35 Lv 10 15% Route 36 Lv 10 15% Route 37 Lv 10 15% Route 38 Lv 10 15% Route 39 Lv 10 15%
WalkingRoute 29 Lv 10 15% Route 30 Lv 10 15% Route 31 Lv 10 15% Route 34 Lv 10 15% Route 35 Lv 10 15% Route 36 Lv 10 15% Route 37 Lv 10 15% Route 38 Lv 10 15% Route 39 Lv 10 15% National Park Lv 14 20% Route 2 Lv 3 30% Route 30 Lv 3 30% Route 31 Lv 4 30% Route 36 Lv 4 30% Route 37 Lv 13 30%
Damage taken
- x1
- x0.25
- x2
- x0.5
- x1
- x2
- x0.5
- x1
- x1
- x2
- x1
- x0.25
- x1
- x2
- x1
- x1
- x1
| Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | Games | |
| 1 | Poison Sting | Physical | 15 | 100 | 35 | 30 | |||
Has a chance to poison the target. | |||||||||
| 1 | String Shot | Status | -- | 95 | 40 | -- | |||
Lowers the target’s Speed by two stages. | |||||||||
| 6 | Scary Face | Status | -- | 100 | 10 | -- | |||
Lowers the target’s Speed by two stages. | |||||||||
| 11 | Constrict | Physical | 10 | 100 | 35 | 10 | |||
Has a chance to lower the target’s Speed by one stage. | |||||||||
| 17 | Night Shade | Special | -- | 100 | 15 | -- | |||
Inflicts damage equal to the user’s level. | |||||||||
| 23 | Leech Life | Physical | 80 | 100 | 10 | -- | |||
Drains half the damage inflicted to heal the user. | |||||||||
| 30 | Fury Swipes | Physical | 18 | 80 | 15 | -- | |||
Hits 2-5 times in one turn. | |||||||||
| 37 | Spider Web | Status | -- | -- | 10 | -- | |||
Prevents the target from leaving battle. | |||||||||
| 45 | Agility | Status | -- | -- | 30 | -- | Crystal | ||
Raises the user’s Speed by two stages. | |||||||||
| 45 | Screech | Status | -- | 85 | 40 | -- | G/S | ||
Lowers the target’s Defense by two stages. | |||||||||
| 53 | Psychic | Special | 90 | 100 | 10 | 10 | |||
Has a chance to lower the target’s Special Defense by one stage. | |||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | |||||||
| Disable | Status | -- | 100 | 20 | -- | ||
Disables the target’s last used move for 1-8 turns. | |||||||
| Psybeam | Special | 65 | 100 | 20 | 10 | ||
Has a chance to confuse the target. | |||||||
| Pursuit | Physical | 40 | 100 | 20 | -- | ||
Has double power against, and can hit, Pokémon attempting to switch out. | |||||||
| Sonic Boom | Special | -- | 90 | 20 | -- | ||
Inflicts 20 points of damage. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM05 | Flash | Status | -- | 100 | 20 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| TM03 | Curse | Status | -- | -- | 10 | -- | ||
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM13 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM19 | Giga Drain | Special | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM20 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM22 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM28 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM29 | Psychic | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM34 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM35 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM36 | Sludge Bomb | Special | 90 | 100 | 10 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet