Pokémechanics
Sword & Shield

#820Greedent

Greedent as it appears in Sword & ShieldShiny Greedent as it appears in Sword & Shield
Species
Greedy Pokémon
Type
Catch rate
90
Growth
Medium
Height
0.6 m
Weight
6.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Greedent

Sword
It stashes berries in its tail—so many berries that they fall out constantly. But this Pokémon is a bit slow-witted, so it doesn’t notice the loss.
Shield
Common throughout the Galar region, this Pokémon has strong teeth and can chew through the toughest of berry shells.

Base stats

EVs: +2 HP

HP120
Attack95
Defense95
Sp. Atk55
Sp. Def75
Speed20
Total460

Abilities

Cheek Pouch
Restores HP upon eating a Berry, in addition to the Berry's effect.
Gluttony (hidden)
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Locations

Sword
Berry Trees
Axew's EyeLv 35-60100%
Bridge FieldLv 26-60100%
Giant's CapLv 26-60100%
Giant's SeatLv 30-60100%
Hammerlocke HillsLv 28-60100%
Lake of OutrageLv 50-60100%
Motostoke RiverbankLv 26-60100%
Route 6Lv 28-30100%
Route 7Lv 36-40100%
Route 9Lv 39-44100%
Max Raid
Bridge FieldLv 25-60100%
Motostoke RiverbankLv 25-60100%
Stony WildernessLv 25-60100%
Overworld
Giant's MirrorLv 26-60100%
Roaming
Bridge FieldLv 42-60100%
Shield
Berry Trees
Axew's EyeLv 35-60100%
Bridge FieldLv 26-60100%
Giant's CapLv 26-60100%
Giant's SeatLv 30-60100%
Hammerlocke HillsLv 28-60100%
Lake of OutrageLv 50-60100%
Motostoke RiverbankLv 26-60100%
Route 6Lv 28-30100%
Route 7Lv 36-40100%
Route 9Lv 39-44100%
Max Raid
Bridge FieldLv 25-60100%
Motostoke RiverbankLv 25-60100%
Stony WildernessLv 25-60100%
Overworld
Giant's MirrorLv 26-60100%
Roaming
Bridge FieldLv 42-60100%
Isle of Armor (Sword)
Max Raid
Loop LagoonLv 45-6075%
Isle of Armor (Shield)
Max Raid
Loop LagoonLv 45-6075%
Crown Tundra (Sword)
Berry Trees
Ballimere LakeLv 60-6530%
Frostpoint FieldLv 60-6530%
Giant's BedLv 60-6520%
Giant's FootLv 60-6520%
Slippery SlopeLv 60-6530%
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 25-50100%
Giant's BedLv 25-50100%
Giant's FootLv 25-50100%
Slippery SlopeLv 25-50100%
Roaming
Ballimere LakeLv 68100%
Dyna Tree HillLv 68100%
Giant's BedLv 65100%
Crown Tundra (Shield)
Berry Trees
Ballimere LakeLv 60-6530%
Frostpoint FieldLv 60-6530%
Giant's BedLv 60-6520%
Giant's FootLv 60-6520%
Slippery SlopeLv 60-6530%
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 25-50100%
Giant's BedLv 25-50100%
Giant's FootLv 25-50100%
Slippery SlopeLv 25-50100%
Roaming
Ballimere LakeLv 68100%
Dyna Tree HillLv 68100%
Giant's BedLv 65100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Covet
Physical
60
100
25
--
Takes the target’s item.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Covet
Physical
60
100
25
--
Takes the target’s item.
1Stuff Cheeks
Status
--
--
10
100
User consumes berry and raises its defense by 2 stages.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
15Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
15Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
15Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
20Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
27Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
34Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
41Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
48Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
55Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM50Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM66Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM68Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM84Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR52Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR86Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TR97Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Other generations

Scarlet & Violet