- Species
- Greedy Pokémon
- Type
- Catch rate
- 90
- Growth
- Medium
- Height
- 0.6 m
- Weight
- 6.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 50
Greedent
- Sword
- It stashes berries in its tail—so many berries that they fall out constantly. But this Pokémon is a bit slow-witted, so it doesn’t notice the loss.
- Shield
- Common throughout the Galar region, this Pokémon has strong teeth and can chew through the toughest of berry shells.
Base stats
EVs: +2 HP
| HP | 120 | |
|---|---|---|
| Attack | 95 | |
| Defense | 95 | |
| Sp. Atk | 55 | |
| Sp. Def | 75 | |
| Speed | 20 | |
| Total | 460 |
Abilities
- Cheek Pouch
- Restores HP upon eating a Berry, in addition to the Berry's effect.
- Gluttony (hidden)
- Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Locations
- Sword
- Berry Trees
Max RaidAxew's Eye Lv 35-60 100% Bridge Field Lv 26-60 100% Giant's Cap Lv 26-60 100% Giant's Seat Lv 30-60 100% Hammerlocke Hills Lv 28-60 100% Lake of Outrage Lv 50-60 100% Motostoke Riverbank Lv 26-60 100% Route 6 Lv 28-30 100% Route 7 Lv 36-40 100% Route 9 Lv 39-44 100%
OverworldBridge Field Lv 25-60 100% Motostoke Riverbank Lv 25-60 100% Stony Wilderness Lv 25-60 100%
RoamingGiant's Mirror Lv 26-60 100% Bridge Field Lv 42-60 100% - Shield
- Berry Trees
Max RaidAxew's Eye Lv 35-60 100% Bridge Field Lv 26-60 100% Giant's Cap Lv 26-60 100% Giant's Seat Lv 30-60 100% Hammerlocke Hills Lv 28-60 100% Lake of Outrage Lv 50-60 100% Motostoke Riverbank Lv 26-60 100% Route 6 Lv 28-30 100% Route 7 Lv 36-40 100% Route 9 Lv 39-44 100%
OverworldBridge Field Lv 25-60 100% Motostoke Riverbank Lv 25-60 100% Stony Wilderness Lv 25-60 100%
RoamingGiant's Mirror Lv 26-60 100% Bridge Field Lv 42-60 100% - Isle of Armor (Sword)
- Max Raid
Loop Lagoon Lv 45-60 75% - Isle of Armor (Shield)
- Max Raid
Loop Lagoon Lv 45-60 75% - Crown Tundra (Sword)
- Berry Trees
Dynamax AdventureBallimere Lake Lv 60-65 30% Frostpoint Field Lv 60-65 30% Giant's Bed Lv 60-65 20% Giant's Foot Lv 60-65 20% Slippery Slope Lv 60-65 30%
Max RaidMax Lair Lv 65 100%
RoamingBallimere Lake Lv 25-50 100% Giant's Bed Lv 25-50 100% Giant's Foot Lv 25-50 100% Slippery Slope Lv 25-50 100% Ballimere Lake Lv 68 100% Dyna Tree Hill Lv 68 100% Giant's Bed Lv 65 100% - Crown Tundra (Shield)
- Berry Trees
Dynamax AdventureBallimere Lake Lv 60-65 30% Frostpoint Field Lv 60-65 30% Giant's Bed Lv 60-65 20% Giant's Foot Lv 60-65 20% Slippery Slope Lv 60-65 30%
Max RaidMax Lair Lv 65 100%
RoamingBallimere Lake Lv 25-50 100% Giant's Bed Lv 25-50 100% Giant's Foot Lv 25-50 100% Slippery Slope Lv 25-50 100% Ballimere Lake Lv 68 100% Dyna Tree Hill Lv 68 100% Giant's Bed Lv 65 100%
Damage taken
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| 1 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 1 | Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| 1 | Stuff Cheeks | Status | -- | -- | 10 | 100 | ||
User consumes berry and raises its defense by 2 stages. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Tail Whip | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Defense by one stage. | ||||||||
| 15 | Spit Up | Special | -- | 100 | 10 | -- | ||
Power is 100 times the amount of energy Stockpiled. | ||||||||
| 15 | Stockpile | Status | -- | -- | 20 | -- | ||
Stores energy up to three times for use with Spit Up and Swallow. | ||||||||
| 15 | Swallow | Status | -- | -- | 10 | -- | ||
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||||||||
| 20 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| 27 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| 34 | Counter | Physical | -- | 100 | 20 | -- | ||
Inflicts twice the damage the user received from the last physical hit it took. | ||||||||
| 41 | Bullet Seed | Physical | 25 | 100 | 30 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 48 | Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | ||||||||
| 55 | Belch | Special | 120 | 90 | 10 | -- | ||
Can only be used after the user has eaten a berry. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM08 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM09 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM15 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM23 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM50 | Bullet Seed | Physical | 25 | 100 | 30 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| TM53 | Mud Shot | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM57 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM58 | Assurance | Physical | 60 | 100 | 10 | -- | ||
Power is doubled if the target has already received damage this turn. | ||||||||
| TM59 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM66 | Thunder Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to paralyze the target and a chance to make the target flinch. | ||||||||
| TM67 | Ice Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to freeze the target and a chance to make the target flinch. | ||||||||
| TM68 | Fire Fang | Physical | 65 | 95 | 15 | 10 | ||
Has a chance to burn the target and a chance to make the target flinch. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM84 | Tail Slap | Physical | 25 | 85 | 10 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| TM97 | Brutal Swing | Physical | 60 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | -- | ||
Has double power if the user’s last move failed. | ||||||||
| TR00 | Swords Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack by two stages. | ||||||||
| TR01 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR10 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TR17 | Amnesia | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Defense by two stages. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR31 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR32 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR35 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| TR39 | Superpower | Physical | 120 | 100 | 5 | 100 | ||
Lowers the user’s Attack and Defense by one stage after inflicting damage. | ||||||||
| TR42 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR52 | Gyro Ball | Physical | -- | 100 | 5 | -- | ||
Power raises when the user has lower Speed, up to a maximum of 150. | ||||||||
| TR59 | Seed Bomb | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR86 | Wild Charge | Physical | 90 | 100 | 15 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TR97 | Psychic Fangs | Physical | 85 | 100 | 10 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| TR99 | Body Press | Physical | 80 | 100 | 10 | -- | ||
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes. | ||||||||