Pokémechanics
Gold, Silver & Crystal

#183Marill

Species
Aqua Mouse Pokémon
Type
Catch rate
190
Growth
Fast
Height
0.4 m
Weight
8.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
10
Base friendship
70

Typing shown is as of Gold, Silver & Crystal. This Pokémon is Water/Fairy in later generations.

Marill

Gold
The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver
The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal
The fur on its body naturally repels water. It can stay dry, even when it plays in the water.

Base stats

HP70
Attack20
Defense50
Sp. Atk20
Sp. Def50
Speed40
Total250

Locations

Gold
Surfing
Mt. MortarLv 2030%
Walking
Mt. MortarLv 13-1541%
Silver
Surfing
Mt. MortarLv 2030%
Walking
Mt. MortarLv 13-1541%
Crystal
Surfing
Mt. MortarLv 20-2990%
Walking
Mt. MortarLv 14-2840%
Route 42Lv 155%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
6Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
10Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
15Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
21Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
28Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
36Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Future Sight
Special
120
100
10
--
Hits the target two turns later.
Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
Perish Song
Status
--
--
5
--
User and target both faint after three turns.
Present
Physical
--
90
15
--
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Supersonic
Status
--
55
20
--
Confuses the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM06Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM01Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39Swift
Special
60
--
20
--
Never misses.
TM40Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Ice Beam
Special
90
100
10
10
Crystal
Has a chance to freeze the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet