- Species
- Pig Monkey Pokémon
- Type
- Catch rate
- 75
- Growth
- Medium
- Height
- 1.0 m
- Weight
- 32.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Mankey- Level 28
Primeape- Use Move after using a move 20 times
Annihilape
- Use Move after using a move 20 times
- Level 28
Base stats
EVs: +2 Attack
| HP | 65 | |
|---|---|---|
| Attack | 105 | |
| Defense | 60 | |
| Sp. Atk | 60 | |
| Sp. Def | 70 | |
| Speed | 95 | |
| Total | 455 |
Abilities
- Vital Spirit
- Prevents sleep.
- Anger Point
- Raises Attack to the maximum of six stages upon receiving a critical hit.
- Defiant (hidden)
- Raises Attack two stages upon having any stat lowered.
Locations
PokéAPI has no location data for Scarlet & Violet yet.
Damage taken
- x1
- x1
- x2
- x1
- x1
- x0.5
- x0.5
- x1
- x1
- x1
- x1
- x1
- x1
- x2
- x1
- x1
- x0.5
- x2
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| 1 | Focus Energy | Status | -- | -- | 30 | -- | ||
Increases the user’s chance to score a critical hit. | ||||||||
| 1 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 1 | Scratch | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 5 | Fury Swipes | Physical | 18 | 80 | 15 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 8 | Low Kick | Physical | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| 15 | Seismic Toss | Physical | -- | 100 | 20 | -- | ||
Inflicts damage equal to the user’s level. | ||||||||
| 17 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| 22 | Cross Chop | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 26 | Assurance | Physical | 60 | 100 | 10 | -- | ||
Power is doubled if the target has already received damage this turn. | ||||||||
| 30 | Thrash | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| 35 | Rage Fist | Physical | 50 | 100 | 10 | -- | ||
| 39 | Close Combat | Physical | 120 | 100 | 5 | 100 | ||
Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | ||||||||
| 44 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 48 | Stomping Tantrum | Physical | 75 | 100 | 10 | -- | ||
Has double power if the user’s last move failed. | ||||||||
| 53 | Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| 57 | Final Gambit | Special | -- | 100 | 5 | -- | ||
Inflicts damage equal to the user’s remaining HP. User faints. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM01 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TM06 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| TM07 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM102 | Gunk Shot | Physical | 120 | 80 | 5 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM103 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM116 | Stealth Rock | Status | -- | -- | 20 | -- | ||
Causes damage when opposing Pokémon switch in. | ||||||||
| TM12 | Low Kick | Physical | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TM122 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||
| TM126 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM130 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| TM134 | Reversal | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||||||
| TM14 | Acrobatics | Physical | 55 | 100 | 15 | -- | ||
Has double power if the user has no held item. | ||||||||
| TM149 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TM150 | Stone Edge | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM152 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM156 | Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| TM157 | Overheat | Special | 130 | 90 | 5 | 100 | ||
Lowers the user’s Special Attack by two stages after inflicting damage. | ||||||||
| TM158 | Focus Blast | Special | 120 | 70 | 5 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM163 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM166 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM167 | Close Combat | Physical | 120 | 100 | 5 | 100 | ||
Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | ||||||||
| TM171 | Tera Blast | Special | 80 | 100 | 10 | -- | ||
| TM177 | Spite | Status | -- | 100 | 10 | -- | ||
Lowers the PP of the target’s last used move by 4. | ||||||||
| TM179 | Smack Down | Physical | 50 | 100 | 15 | 100 | ||
Removes any immunity to Ground damage. | ||||||||
| TM18 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM184 | Vacuum Wave | Special | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM191 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| TM192 | Focus Punch | Physical | 150 | 100 | 20 | -- | ||
If the user takes damage before attacking, the attack is canceled. | ||||||||
| TM199 | Lash Out | Physical | 75 | 100 | 5 | 100 | ||
Power doubles if the user had a stat stage lowered this turn. | ||||||||
| TM204 | Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| TM205 | Endeavor | Physical | -- | 100 | 5 | -- | ||
Lowers the target’s HP to equal the user’s. | ||||||||
| TM221 | Throat Chop | Physical | 80 | 100 | 15 | 100 | ||
Prevents the target from using sound-based moves for two turns. | ||||||||
| TM224 | Curse | Status | -- | -- | 10 | -- | ||
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||||
| TM25 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM28 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM32 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM36 | Rock Tomb | Physical | 60 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM39 | Low Sweep | Physical | 65 | 100 | 20 | 100 | ||
Lowers the target’s Speed by one stage. | ||||||||
| TM43 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM47 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM49 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM50 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM55 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM58 | Brick Break | Physical | 75 | 100 | 15 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| TM60 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM61 | Shadow Claw | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM64 | Bulk Up | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Defense by one stage. | ||||||||
| TM66 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM67 | Fire Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM68 | Thunder Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM69 | Ice Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM70 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM71 | Seed Bomb | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM73 | Drain Punch | Physical | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM80 | Metronome | Status | -- | -- | 10 | -- | ||
Randomly selects and uses any move in the game. | ||||||||
| TM83 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM84 | Stomping Tantrum | Physical | 75 | 100 | 10 | -- | ||
Has double power if the user’s last move failed. | ||||||||
| TM85 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM86 | Rock Slide | Physical | 75 | 90 | 10 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| TM87 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
Other generations
Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl