Bag
309 items in 8 pockets
PokéAPI records no locations for items, so this page cannot say where one is found. Where a wild Pokémon carries an item, it is under Held by, and that Pokémon's page has its locations. Pockets follow the modern bag, which the earlier games divided differently.
Poké Balls#
12 items
| Item | Effect |
|---|---|
| Standard balls | |
| Master Ball | Catches a wild Pokémon every time. |
| Ultra Ball | Tries to catch a wild Pokémon. Success rate is 2×. |
| Great Ball | Tries to catch a wild Pokémon. Success rate is 1.5×. |
| Poké Ball | Tries to catch a wild Pokémon. |
| Safari Ball | Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×. |
| Special balls | |
| Net Ball | Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon. |
| Dive Ball | Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing. |
| Nest Ball | Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30. |
| Repeat Ball | Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon. |
| Timer Ball | Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×. |
| Luxury Ball | Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness. |
| Premier Ball | Tries to catch a wild Pokémon. |
Medicine#
37 items
| Item | Effect | Held by |
|---|---|---|
| Healing | ||
| Potion | Restores 20 HP. | -- |
| Full Restore | Restores HP to full and cures any status ailment and confusion. | -- |
| Max Potion | Restores HP to full. | -- |
| Hyper Potion | Restores 200 HP. | -- |
| Super Potion | Restores 50 HP. | -- |
| Fresh Water | Restores 50 HP. | -- |
| Soda Pop | Restores 60 HP. | -- |
| Lemonade | Restores 80 HP. | -- |
| Moomoo Milk | Restores 100 HP. | Miltank 100% |
| Energy Powder | Restores 50 HP, but lowers happiness. | -- |
| Energy Root | Restores 200 HP, but lowers happiness. | -- |
| Berry Juice | Restores 20 HP. | Shuckle 100% |
| Status cures | ||
| Antidote | Cures poison. | -- |
| Burn Heal | Cures a burn. | -- |
| Ice Heal | Cures freezing. | -- |
| Awakening | Cures sleep. | -- |
| Paralyze Heal | Cures paralysis. | -- |
| Full Heal | Cures any status ailment and confusion. | -- |
| Heal Powder | Cures any status ailment, but lowers happiness. | -- |
| Lava Cookie | Cures any status ailment and confusion. | -- |
| Revival | ||
| Revive | Revives with half HP. | -- |
| Max Revive | Revives with full HP. | -- |
| Revival Herb | Revives with full HP, but lowers happiness. | -- |
| Sacred Ash | Revives all fainted Pokémon with full HP. | -- |
| PP recovery | ||
| Ether | Restores 10 PP for one move. | -- |
| Max Ether | Restores PP to full for one move. | -- |
| Elixir | Restores 10 PP for each move. | -- |
| Max Elixir | Restores PP to full for each move. | -- |
| Vitamins | ||
| HP Up | Raises HP effort and happiness. | -- |
| Protein | Raises Attack effort and happiness. | -- |
| Iron | Raises Defense effort and happiness. | -- |
| Carbos | Raises Speed effort and happiness. | -- |
| Calcium | Raises Special Attack effort and happiness. | -- |
| Rare Candy | Causes a level-up and raises happiness. | -- |
| PP Up | Raises a move’s max PP by 20%. | -- |
| Zinc | Raises Special Defense and happiness. | -- |
| PP Max | Raises a move’s max PP by 60%. | -- |
Berries#
43 items
| Item | Effect | Growth | Natural Gift | Held by |
|---|---|---|---|---|
| Medicine | ||||
| Cheri Berry | Held: Consumed when paralyzed to cure paralysis. | 3 h, up to 5 | Fire 60 | -- |
| Chesto Berry | Held: Consumed when asleep to cure sleep. | 3 h, up to 5 | Water 60 | Snorlax 100%Exploud 5%Loudred 5%Spinda 5%Whismur 5% |
| Pecha Berry | Held: Consumed when poisoned to cure poison. | 3 h, up to 5 | Electric 60 | Mightyena 5%Poochyena 5% |
| Rawst Berry | Held: Consumed when burned to cure a burn. | 3 h, up to 5 | Grass 60 | Camerupt 100%Numel 100%Arcanine 50%Growlithe 50%Ninetales 50%Vulpix 50% |
| Aspear Berry | Held: Consumed when frozen to cure frozen. | 3 h, up to 5 | Ice 60 | Dewgong 50%Piloswine 50%Seel 50%Swinub 50% |
| Leppa Berry | Held: Consumed when a move runs out of PP to restore its PP by 10. | 4 h, up to 5 | Fighting 60 | Delcatty 5%Skitty 5% |
| Oran Berry | Held: Consumed at 1/2 max HP to recover 10 HP. | 4 h, up to 5 | Poison 60 | Furret 50%Igglybuff 50%Jigglypuff 50%Linoone 50%Raticate 50%Teddiursa 50%Ursaring 50%Wigglytuff 50%Sentret 5%Zigzagoon 5% |
| Persim Berry | Held: Consumed when confused to cure confusion. | 4 h, up to 5 | Ground 60 | Girafarig 5%Kecleon 5% |
| Lum Berry | Held: Consumed to cure any status condition or confusion. | 12 h, up to 5 | Flying 60 | Celebi 100%Chikorita 100% |
| Sitrus Berry | Held: Consumed at 1/2 max HP to recover 1/4 max HP. | 8 h, up to 5 | Psychic 60 | Furret 5%Linoone 5%Raticate 5%Teddiursa 5%Ursaring 5% |
| Picky healing | ||||
| Figy Berry | Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike spicy flavor. | 5 h, up to 5 | Bug 60 | -- |
| Wiki Berry | Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike dry flavor. | 5 h, up to 5 | Rock 60 | -- |
| Mago Berry | Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike sweet flavor. | 5 h, up to 5 | Ghost 60 | -- |
| Aguav Berry | Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike bitter flavor. | 5 h, up to 5 | Dragon 60 | -- |
| Iapapa Berry | Held: Consumed at 1/2 max HP to restore 1/8 max HP. Confuses Pokémon that dislike sour flavor. | 5 h, up to 5 | Dark 60 | -- |
| Baking only | ||||
| Razz Berry | Used for creating PokéBlocks and Poffins. | 2 h, up to 10 | Steel 60 | -- |
| Bluk Berry | Used for creating PokéBlocks and Poffins. | 2 h, up to 10 | Fire 70 | -- |
| Nanab Berry | Used for creating PokéBlocks and Poffins. | 2 h, up to 10 | Water 70 | -- |
| Wepear Berry | Used for creating PokéBlocks and Poffins. | 2 h, up to 10 | Electric 70 | -- |
| Pinap Berry | Used for creating PokéBlocks and Poffins. | 2 h, up to 10 | Grass 70 | -- |
| Cornn Berry | Used for creating PokéBlocks and Poffins. | 6 h, up to 10 | Bug 70 | -- |
| Magost Berry | Used for creating PokéBlocks and Poffins. | 6 h, up to 10 | Rock 70 | -- |
| Rabuta Berry | Used for creating PokéBlocks and Poffins. | 6 h, up to 10 | Ghost 70 | -- |
| Nomel Berry | Used for creating PokéBlocks and Poffins. | 6 h, up to 10 | Dragon 70 | -- |
| Spelon Berry | Used for creating PokéBlocks and Poffins. | 15 h, up to 15 | Dark 70 | -- |
| Pamtre Berry | Used for creating PokéBlocks and Poffins. | 15 h, up to 15 | Steel 70 | -- |
| Watmel Berry | Used for creating PokéBlocks and Poffins. | 15 h, up to 15 | Fire 80 | -- |
| Durin Berry | Used for creating PokéBlocks and Poffins. | 15 h, up to 15 | Water 80 | -- |
| Belue Berry | Used for creating PokéBlocks and Poffins. | 15 h, up to 15 | Electric 80 | -- |
| Effort drop | ||||
| Pomeg Berry | Drops HP Effort Values by 10 and raises happiness. | 8 h, up to 5 | Ice 70 | -- |
| Kelpsy Berry | Drops Attack Effort Values by 10 and raises happiness. | 8 h, up to 5 | Fighting 70 | -- |
| Qualot Berry | Drops Defense Effort Values by 10 and raises happiness. | 8 h, up to 5 | Poison 70 | -- |
| Hondew Berry | Drops Special Attack Effort Values by 10 and raises happiness. | 8 h, up to 5 | Ground 70 | -- |
| Grepa Berry | Drops Special Defense Effort Values by 10 and raises happiness. | 8 h, up to 5 | Flying 70 | -- |
| Tamato Berry | Drops Speed Effort Values by 10 and raises happiness. | 8 h, up to 5 | Psychic 70 | -- |
| In a pinch | ||||
| Liechi Berry | Held: Consumed at 1/4 max HP to boost Attack. | 24 h, up to 5 | Grass 80 | -- |
| Ganlon Berry | Held: Consumed at 1/4 max HP to boost Defense. | 24 h, up to 5 | Ice 80 | -- |
| Salac Berry | Held: Consumed at 1/4 max HP to boost Speed. | 24 h, up to 5 | Fighting 80 | -- |
| Petaya Berry | Held: Consumed at 1/4 max HP to boost Special Attack. | 24 h, up to 5 | Poison 80 | -- |
| Apicot Berry | Held: Consumed at 1/4 max HP to boost Special Defense. | 24 h, up to 5 | Ground 80 | -- |
| Lansat Berry | Held: Consumed at 1/4 max HP to boost critical hit ratio by two stages. | 24 h, up to 5 | Flying 80 | -- |
| Starf Berry | Held: Consumed at 1/4 max HP to boost a random stat by two stages. | 24 h, up to 5 | Psychic 80 | -- |
| Other | ||||
| Enigma Berry | Held: Consumed when struck by a super-effective attack to restore 1/4 max HP. | 24 h, up to 5 | Bug 80 | -- |
TMs and HMs#
58 items
| Item | Teaches | Type | Power | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|
| TM01 | Focus Punch | 150 | 100 | 20 | If the user takes damage before attacking, the attack is canceled. | |
| TM02 | Dragon Claw | 80 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| TM03 | Water Pulse | 60 | 100 | 20 | Has a chance to confuse the target. | |
| TM04 | Calm Mind | -- | -- | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| TM05 | Roar | -- | -- | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 | Toxic | -- | 90 | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 | Hail | -- | -- | 10 | Changes the weather to a hailstorm for five turns. | |
| TM08 | Bulk Up | -- | -- | 20 | Raises the user’s Attack and Defense by one stage. | |
| TM09 | Bullet Seed | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| TM10 | Hidden Power | 60 | 100 | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 | Sunny Day | -- | -- | 5 | Changes the weather to sunny for five turns. | |
| TM12 | Taunt | -- | 100 | 20 | For the next few turns, the target can only use damaging moves. | |
| TM13 | Ice Beam | 90 | 100 | 10 | Has a chance to freeze the target. | |
| TM14 | Blizzard | 110 | 70 | 5 | Has a chance to freeze the target. | |
| TM15 | Hyper Beam | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| TM16 | Light Screen | -- | -- | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM17 | Protect | -- | -- | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 | Rain Dance | -- | -- | 5 | Changes the weather to rain for five turns. | |
| TM19 | Giga Drain | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. | |
| TM20 | Safeguard | -- | -- | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 | Frustration | -- | 100 | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 | Solar Beam | 120 | 100 | 10 | Requires a turn to charge before attacking. | |
| TM23 | Iron Tail | 100 | 75 | 15 | Has a chance to lower the target’s Defense by one stage. | |
| TM24 | Thunderbolt | 90 | 100 | 15 | Has a chance to paralyze the target. | |
| TM25 | Thunder | 110 | 70 | 10 | Has a chance to paralyze the target. | |
| TM26 | Earthquake | 100 | 100 | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 | Return | -- | 100 | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 | Dig | 80 | 100 | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM29 | Psychic | 90 | 100 | 10 | Has a chance to lower the target’s Special Defense by one stage. | |
| TM30 | Shadow Ball | 80 | 100 | 15 | Has a chance to lower the target’s Special Defense by one stage. | |
| TM31 | Brick Break | 75 | 100 | 15 | Destroys Reflect and Light Screen. | |
| TM32 | Double Team | -- | -- | 15 | Raises the user’s evasion by one stage. | |
| TM33 | Reflect | -- | -- | 20 | Reduces damage from physical attacks by half. | |
| TM34 | Shock Wave | 60 | -- | 20 | Never misses. | |
| TM35 | Flamethrower | 90 | 100 | 15 | Has a chance to burn the target. | |
| TM36 | Sludge Bomb | 90 | 100 | 10 | Has a chance to poison the target. | |
| TM37 | Sandstorm | -- | -- | 10 | Changes the weather to a sandstorm for five turns. | |
| TM38 | Fire Blast | 110 | 85 | 5 | Has a chance to burn the target. | |
| TM39 | Rock Tomb | 60 | 95 | 15 | Has a chance to lower the target’s Speed by one stage. | |
| TM40 | Aerial Ace | 60 | -- | 20 | Never misses. | |
| TM41 | Torment | -- | 100 | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 | Facade | 70 | 100 | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 | Secret Power | 70 | 100 | 20 | Has a chance to inflict a status effect which depends upon the terrain. | |
| TM44 | Rest | -- | -- | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 | Attract | -- | 100 | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 | Thief | 60 | 100 | 25 | Takes the target’s item. | |
| TM47 | Steel Wing | 70 | 90 | 25 | Has a chance to raise the user’s Defense by one stage. | |
| TM48 | Skill Swap | -- | -- | 10 | User and target swap abilities. | |
| TM49 | Snatch | -- | -- | 10 | Steals the target’s move, if it’s self-targeted. | |
| TM50 | Overheat | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| HM01 | Cut | 50 | 95 | 30 | Inflicts regular damage with no additional effect. | |
| HM02 | Fly | 90 | 95 | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| HM03 | Surf | 90 | 100 | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 | Strength | 80 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| HM05 | Flash | -- | 100 | 20 | Lowers the target’s accuracy by one stage. | |
| HM06 | Rock Smash | 40 | 100 | 15 | Has a chance to lower the target’s Defense by one stage. | |
| HM07 | Waterfall | 80 | 100 | 15 | Has a chance to make the target flinch. | |
| HM08 | Dive | 80 | 100 | 10 | User dives underwater, dodging all attacks, and hits next turn. |
Battle Items#
10 items
| Item | Effect |
|---|---|
| Flutes | |
| Blue Flute | Cures sleep. |
| Yellow Flute | Cures confusion. |
| Red Flute | Cures attraction. |
| Stat boosts | |
| Guard Spec. | Prevents stat changes in battle for five turns in battle. Raises happiness. |
| Dire Hit | Increases the chance of a critical hit in battle. Raises happiness. |
| X Attack | Raises Attack by one stage in battle. Raises happiness. |
| X Defense | Raises Defense by one stage in battle. Raises happiness. |
| X Speed | Raises Speed by one stage in battle. Raises happiness. |
| X Accuracy | Raises accuracy by one stage in battle. Raises happiness. |
| X Sp. Atk | Raises Special Attack by one stage in battle. Raises happiness. |
Key Items#
52 items
| Item | Effect |
|---|---|
| Gameplay | |
| Faster than the Acro Bike, and can ride up sandy slopes and across cracked floors. | |
| Coin Case | Holds coins for the Game Corner. |
| Dowsing Machine | Use to find hidden items on the field. AKA Itemfinder. |
| Old Rod | Used to catch Pokémon in bodies of water. |
| Good Rod | Used to catch Pokémon in bodies of water. |
| Super Rod | Used to catch Pokémon in bodies of water. |
| Contest Pass | Allows participation in Pokémon Contests. |
| Used to water berries. | |
| Stores volcanic ash from Route 113. | |
| More maneuverable than the Mach Bike, and allows hopping along rails. | |
| Holds Pokéblocks. | |
| Allows passage through windy deserts. | |
| Allows spotting of invisible Kecleon. | |
| Bicycle | Use for fast transit. |
| Town Map | Use to see the overworld map. |
| Vs. Seeker | Allows rebattling of on-screen trainers. 100 steps to recharge. |
| Records information about NPCs. | |
| Holds TMs. | |
| Holds berries. | |
| Teachers basic trainer advice. | |
| Stores Berry Powder made using a Berry Crusher. | |
| Plot advancement | |
| Basement Key | HS: Key to the tunnel under Goldenrod City. Gen III: Key to New Mauville. |
| S.S. Ticket | Ticket for a ship. (RSE: S.S. Tidal LF: S.S. Anne HG: S.S. Aqua) |
| Contains mechanical parts to be delivered to Captain Stern. | |
| A letter to Steven from the Devon Corp president. | |
| Red Orb | Summons Groudon to the Embedded Tower. |
| Blue Orb | Summons Kyogre to the Embedded Tower. |
| Trade to Captain Stern for a DeepSeaTooth or DeepSeaScale. | |
| FL: Deliver to Lostelle’s father. RSE: Trade to Professor Cozmo for TM27 (Return). | |
| Unlocks room 1 on the Abandoned Ship. | |
| Unlocks room 2 on the Abandoned Ship. | |
| Unlocks room 4 on the Abandoned Ship. | |
| Unlocks room 6 on the Abandoned Ship. | |
| Storage Key | Grants access to the Team Galactic warehouse in Veilstone City. |
| Parcel | Given to the trainer’s rival in Jubilife City. Contains Town Maps. |
| Poké Flute | Use to awaken sleeping Pokémon, including Snorlax on roads. |
| Trade in Cerulean bike shop for a Bicycle. | |
| The Safari Zone Warden’s dentures. Trade for HM04 (Strength). | |
| Card Key | HS: Opens doors in the Radio Tower. Gen III: Unlocks Silph Co Doors. |
| Operates the elevator in Team Rocket’s Celadon Hideout. | |
| Used to identify the true forms of ghosts in Pokémon Tower. | |
| Grants access to the first three Sevii Islands. | |
| Grants access to all of the Sevii Islands. | |
| Grants access to Saffron City. | |
| Give to Celio with Sapphire to activate Network Machine and get Rainbow Pass. | |
| Give to Celio with Ruby to activate Network Machine and get Rainbow Pass. | |
| Provides access to the Team Magma Hideout in the Jagged Pass. | |
| Event items | |
| Provides access to Southern Island and Latias or Latios. | |
| Secret Key | Gen IV: The key to Rotom’s appliance room. Gen III: The key to Cinnabar Gym. |
| Allows access to Navel Rock and Lugia or Ho-oh. | |
| Allows access to Birth Island and Deoxys. | |
| Allows access to Faraway Island and Mew. Unreleased outside of Japan. | |
Mail#
12 items
| Item | Effect |
|---|---|
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. | |
| Lets a Trainer write a message and send it via Pokémon trade. |
Items#
85 items
| Item | Effect | Held by |
|---|---|---|
| Spelunking | ||
| Black Flute | Halves the wild Pokémon encounter rate. | -- |
| White Flute | Doubles the wild Pokémon encounter rate. | -- |
| Poké Doll | Ends a wild battle. | -- |
| Fluffy Tail | Ends a wild battle. | -- |
| Super Repel | For 200 steps, prevents wild encounters of level lower than your party’s lead Pokémon. | -- |
| Max Repel | For 250 steps, prevents wild encounters of level lower than your party’s lead Pokémon. | -- |
| Escape Rope | Transports user to the outside entrance of a cave. | -- |
| Repel | For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon. | -- |
| Collectibles | ||
| Shoal Salt | No effect. Gen III: Trade four and four Shoal Shells for a Shell Bell. | -- |
| Shoal Shell | No effect. Gen III: Trade four and four Shoal Salts for a Shell Bell. | -- |
| Red Shard | No effect. Can be traded for items or moves. | Corsola 5% |
| Blue Shard | No effect. Can be traded for items or moves. | Clamperl 5% |
| Yellow Shard | No effect. Can be traded for items or moves. | Chinchou 5%Lanturn 5% |
| Green Shard | No effect. Can be traded for items or moves. | Relicanth 5% |
| Heart Scale | No effect. Can be traded for prior Level-up moves. | Luvdisc 50% |
| Evolution | ||
| Sun Stone | Evolves a Cottonee into Whimsicott, a Gloom into Bellossom, a Petilil into Lilligant, or a Sunkern into Sunflora. | Solrock 5% |
| Moon Stone | Evolves a Clefairy into Clefable, a Jigglypuff into Wigglytuff, a Munna into Musharna, a Nidorina into Nidoqueen, a Nidorino into Nidoking, or a Skitty into Delcatty. | Clefable 5%Clefairy 5%Cleffa 5%Lunatone 5% |
| Fire Stone | Evolves an Eevee into Flareon, a Growlithe into Arcanine, a Pansear into Simisear, or a Vulpix into Ninetales. | -- |
| Thunder Stone | Evolves an Eelektrik into Eelektross, an Eevee into Jolteon, or a Pikachu into Raichu. | -- |
| Water Stone | Evolves an Eevee into Vaporeon, a Lombre into Ludicolo, a Panpour into Simipour, a Poliwhirl into Poliwrath, a Shellder into Cloyster, or a Staryu into Starmie. | -- |
| Leaf Stone | Evolves an Exeggcute into Exeggutor, a Gloom into Vileplume, a Nuzleaf into Shiftry, a Pansage into Simisage, or a Weepinbell into Victreebel. | -- |
| Dragon Scale | Traded on a Seadra: Holder evolves into Kingdra. | Bagon 5%Kingdra 5%Salamence 5%Shelgon 5% |
| Upgrade | Traded on a Porygon: Holder evolves into Porygon2. | Porygon2 100% |
| Loot | ||
| Tiny Mushroom | Fire Red and Leaf Green: Trade two for prior Level-up moves. Sell for 250 Pokédollars, or to Hungry Maid for 500 Pokédollars. | Paras 50%Parasect 50% |
| Big Mushroom | Fire Red and Leaf Green: Trade for prior Level-up moves. Sell for 2500 Pokédollars, or to Hungry Maid for 5000 Pokédollars. | Paras 5%Parasect 5% |
| Pearl | Sell for 700 Pokédollars, or to Ore Collector for 1400 Pokédollars. | Cloyster 50%Shellder 50% |
| Big Pearl | Sell for 3750 Pokédollars, or to Ore Collector for 7500 Pokédollars. | Cloyster 5%Gulpin 5%Shellder 5%Swalot 5% |
| Stardust | Sell for 1000 Pokédollars, or to Ore Collector for 2000 Pokédollars. | Starmie 50%Staryu 50% |
| Star Piece | Platinum: Trade for one of each color Shard. Black and White: Trade for PP Up. Sell for 4900 Pokédollars, or to Ore Collector for 9800 Pokédollars. | Jirachi 100%Starmie 5%Staryu 5% |
| Nugget | Sell for 5000 Pokédollars, or to Ore Collector for 10000 Pokédollars. | Meowth 5% |
| Held items | ||
| Bright Powder | Held: Increases the holder’s evasion by 1/9 (11 1/9%). | -- |
| White Herb | Held: Resets all lowered stats to normal at end of turn. Consumed after use. | -- |
| Quick Claw | Held: Holder has a 3/16 (18.75%) chance to move first. | -- |
| Mental Herb | Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body. | -- |
| King’s Rock | Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking. | Hariyama 5%Politoed 5%Slowking 5% |
| Smoke Ball | Held: Allows the Holder to escape from any wild battle. | -- |
| Focus Band | Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP. | Machamp 5%Machoke 5% |
| Scope Lens | Held: Raises the holder’s critical hit ratio by one stage. | -- |
| Leftovers | Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn. | -- |
| Shell Bell | Held: Holder receives 1/8 of the damage it deals when attacking. | -- |
| Lax Incense | Held: Holder’s evasion is increased by 5%. Breeding: Wobbuffet begets a Wynaut Egg. | -- |
| Effort training | ||
| Macho Brace | Held: Holder gains double effort values from battles, but has halved Speed in battle. | -- |
| Training | ||
| Exp. Share | Held: Half the experience from a battle is split between Pokémon holding this item. | -- |
| Soothe Bell | Held: Doubles the happiness earned by the holder. | -- |
| Amulet Coin | Held: Doubles the money earned from a battle. Does not stack with Luck Incense. | -- |
| Cleanse Tag | Prevents wild encounters of level lower than your party’s lead Pokémon. | -- |
| Everstone | Held: Prevents level-based evolution from occuring. | -- |
| Lucky Egg | Held: Increases EXP earned in battle by 50%. | Blissey 5%Chansey 5% |
| Choice | ||
| Choice Band | Held: Increases Attack by 50%, but restricts the holder to only one move. | -- |
| Type enhancement | ||
| Silver Powder | Held: Bug-Type moves from holder do 20% more damage. | Beautifly 5%Butterfree 5%Dustox 5%Masquerain 5%Venomoth 5% |
| Metal Coat | Held: Steel-Type moves from holder do 20% more damage. | Beldum 5%Metagross 5%Metang 5%Steelix 5% |
| Soft Sand | Held: Ground-Type moves from holder do 20% more damage. | Sandslash 5%Trapinch 5% |
| Hard Stone | Held: Rock-Type moves from holder do 20% more damage. | Aggron 5%Aron 5%Golem 5%Graveler 5%Lairon 5%Onix 5% |
| Miracle Seed | Held: Grass-Type moves from holder do 20% more damage. | -- |
| Black Glasses | Held: Dark-Type moves from holder do 20% more damage. | -- |
| Black Belt | Held: Fighting-Type moves from holder do 20% more damage. | -- |
| Magnet | Held: Electric-Type moves from holder do 20% more damage. | Magneton 5% |
| Mystic Water | Held: Water-Type moves from holder do 20% more damage. | Castform 100% |
| Sharp Beak | Held: Flying-Type moves from holder do 20% more damage. | Dodrio 5%Fearow 5%Skarmory 5% |
| Poison Barb | Held: Poison-Type moves from holder do 20% more damage. | Arbok 5%Beedrill 5%Cacnea 5%Cacturne 5%Roselia 5% |
| Never-Melt Ice | Held: Ice-Type moves from holder do 20% more damage. | Dewgong 5%Glalie 5%Piloswine 5% |
| Spell Tag | Held: Ghost-Type moves from holder do 20% more damage. | Banette 5%Dusclops 5%Duskull 5%Gengar 5%Haunter 5%Misdreavus 5%Shuppet 5% |
| Twisted Spoon | Held: Psychic-Type moves from holder do 20% more damage. | Abra 5%Alakazam 5%Kadabra 5% |
| Charcoal | Held: Fire-Type moves from holder do 20% more damage. | -- |
| Dragon Fang | Held: Dragon-Type moves from holder do 20% more damage. | Dragonair 5%Dragonite 5% |
| Silk Scarf | Held: Normal-Type moves from holder do 20% more damage. | -- |
| Sea Incense | Held: Water-Type moves from holder do 20% more damage. Breeding: Marill or Azumarill beget an Azurill Egg. | -- |
| Species-specific | ||
| Soul Dew | Raises Latias and Latios’s Special Attack and Special Defense by 50%. | -- |
| Deep Sea Tooth | Doubles Clamperl’s Special Attack. Traded on a Clamperl: Holder evolves into Huntail. | -- |
| Deep Sea Scale | Doubles Clamperl’s Special Defense. Traded on a Clamperl: Holder evolves into Gorebyss. | -- |
| Light Ball | Doubles Pikachu’s Attack and Special Attack. Breed on Pikachu or Raichu: Pichu Egg will have Volt Tackle. | -- |
| Lucky Punch | Raises Chansey’s critical hit ratio by two stages. | -- |
| Metal Powder | Raises Ditto’s Defense and Special Defense by 50%. The boost is lost after transforming. | Ditto 5% |
| Thick Club | Doubles Cubone or Marowak’s Attack. | Cubone 5%Marowak 5% |
| Leek | Raises Farfetch’d’s critical hit ratio by two stages. | Farfetch’d 5% |
| Scarves | ||
| Red Scarf | Raises the holder’s Coolness while in a contest. | -- |
| Blue Scarf | Raises the holder’s Beauty while in a contest. | -- |
| Pink Scarf | Raises the holder’s Cuteness while in a contest. | -- |
| Green Scarf | Raises the holder’s Smartness while in a contest. | -- |
| Yellow Scarf | Raises the holder’s Toughness while in a contest. | -- |
| Dex completion | ||
| Root Fossil | Can be revived into a Lileep. | -- |
| Claw Fossil | Can be revived into an Anorith. | -- |
| Old Amber | Can be revived into an Aerodactyl. | -- |
| Helix Fossil | Can be revived into an Omanyte. | -- |
| Dome Fossil | Can be revived into a Kabuto. | -- |