Pokémechanics
FireRed & LeafGreen

#105Marowak

Species
Bone Keeper Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.0 m
Weight
45.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Marowak

Firered
It is small and was originally very weak. Its temperament turned ferocious when it began using bones.
Leafgreen
The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets.

Base stats

EVs: +2 Defense

HP60
Attack80
Defense110
Sp. Atk50
Sp. Def80
Speed45
Total425

Abilities

Rock Head
Protects against recoil damage.
Lightning Rod
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Locations

Firered
Walking
Sevault CanyonLv 5210%
Victory RoadLv 44-4815%
Leafgreen
Walking
Sevault CanyonLv 5210%
Victory RoadLv 44-4815%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bone Club
Physical
65
85
20
10
Has a chance to make the target flinch.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
5Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
9Bone Club
Physical
65
85
20
10
Has a chance to make the target flinch.
13Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
17Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
21Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
25Bonemerang
Physical
50
90
10
--
Hits twice in one turn.
32Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
39False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
46Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
53Bone Rush
Physical
25
90
10
--
Hits 2-5 times in one turn.
61Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Mimic
Status
--
--
10
--
Copies the target’s last used move.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl