Pokémechanics
X & Y

#636Larvesta

Larvesta as it appears in X & YShiny Larvesta as it appears in X & Y
Species
Torch Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.1 m
Weight
28.8 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
70

Larvesta

X
Said to have been born from the sun, it spews fire from its horns and encases itself in a cocoon of fire when it evolves.
Y
The base of volcanoes is where they make their homes. They shoot fire from their five horns to repel attacking enemies.

Base stats

EVs: +1 Attack

HP55
Attack85
Defense55
Sp. Atk50
Sp. Def55
Speed60
Total360

Abilities

Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Swarm (hidden)
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Locations

X
Walking
Friend SafariLv 3033%
Y
Walking
Friend SafariLv 3033%

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x4
  • x0.5
  • x1
  • x0.5
  • x1
  • x2
  • x0.25
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
10Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
20Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
30Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
40Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
50Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
60Flame Wheel
Physical
60
100
25
10
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
70Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
80Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
90Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
100Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
Magnet Rise
Status
--
--
10
--
User is immune to Ground moves and effects for five turns.
Morning Sun
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.

Other generations

Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet