Pokémechanics
Ultra Sun & Ultra Moon

#600Klang

Klang as it appears in Ultra Sun & Ultra MoonShiny Klang as it appears in Ultra Sun & Ultra Moon
Species
Gear Pokémon
Type
Catch rate
60
Growth
Medium Slow
Height
0.6 m
Weight
51.0 kg
Gender
Genderless
Egg cycles
20
Base friendship
70

Not in the wild

Base stats

EVs: +2 Defense

HP60
Attack80
Defense95
Sp. Atk70
Sp. Def85
Speed50
Total440

Abilities

Plus
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Minus
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Clear Body (hidden)
Prevents stats from being lowered by other Pokémon.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.5
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1Gear Grind
Physical
50
85
15
--
Hits twice in one turn.
1Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
6Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
11Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
16Gear Grind
Physical
50
85
15
--
Hits twice in one turn.
21Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
26Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
31Autotomize
Status
--
--
15
--
Raises the user’s Speed by two stages and halves the user’s weight.
36Mirror Shot
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
40Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
44Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
48Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
52Shift Gear
Status
--
--
10
--
Raises the user’s Attack by one stage and its Speed by two stages.
56Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
60Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
64Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Magnet Rise
Status
--
--
10
--
User is immune to Ground moves and effects for five turns.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Shock Wave
Special
60
--
20
--
Never misses.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield