Pokémechanics
Ultra Sun & Ultra Moon

#088Alolan Grimer

Alolan Grimer as it appears in Ultra Sun & Ultra MoonShiny Alolan Grimer as it appears in Ultra Sun & Ultra Moon
Species
Sludge Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.7 m
Weight
42.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 HP

HP80
Attack80
Defense50
Sp. Atk40
Sp. Def50
Speed25
Total325

Abilities

Poison Touch
Has a 30% chance of poisoning target Pokémon upon contact.
Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Power of Alchemy (hidden)
When an ally faints, this Pokémon gains its Ability.

Locations

Ultra Sun
Walking
Hau'oli CityLv 6-910%
Malie CityLv 25-2830%
Route 1Lv 5-810%
Ultra Moon
Walking
Hau'oli CityLv 6-910%
Malie CityLv 25-2830%
Route 1Lv 5-810%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
7Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
12Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
15Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
18Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
21Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
26Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
29Knock Off
Physical
65
100
20
--
Target drops its held item.
32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
37Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
40Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
43Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
46Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
48Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM60Quash
Status
--
100
15
--
Makes the target act last this turn.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM95Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.

Other generations

Sun & Moon, Scarlet & Violet