Pokémechanics
Sword & Shield

#571Zoroark

Zoroark as it appears in Sword & ShieldShiny Zoroark as it appears in Sword & Shield
Species
Illusion Fox Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.6 m
Weight
81.1 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Zoroark

Sword
This Pokémon cares deeply about others of its kind, and it will conjure terrifying illusions to keep its den and pack safe.
Shield
Seeking to ease the burden of their solitude, lonely Trainers tell Zoroark to show illusions to them.

Base stats

EVs: +2 Sp. Atk

HP60
Attack105
Defense60
Sp. Atk120
Sp. Def60
Speed105
Total510

Abilities

Illusion
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield)
Isle of Armor (Sword)
Max Raid
Challenge RoadLv 45-6050%
Honeycalm SeaLv 45-6050%
Soothing WetlandsLv 45-6050%
Workout SeaLv 45-6050%
Roaming
Insular SeaLv 50-60100%
Loop LagoonLv 50-60100%
Isle of Armor (Shield)
Max Raid
Challenge RoadLv 45-6050%
Honeycalm SeaLv 45-6050%
Soothing WetlandsLv 45-6050%
Workout SeaLv 45-6050%
Roaming
Insular SeaLv 50-60100%
Loop LagoonLv 50-60100%
Crown Tundra (Sword)
Trade from
Crown Tundra (Shield)
Trade from

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
1U-turn
Physical
70
100
20
--
User must switch out after attacking.
12Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
16Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
20Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
24Knock Off
Physical
65
100
20
--
Target drops its held item.
28Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
34Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
40Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
46Night Daze
Special
85
95
10
40
Has a chance to lower the target’s accuracy by one stage.
52Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
58Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM75Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet