Pokémechanics
Sword & Shield

#844Sandaconda

Sandaconda as it appears in Sword & ShieldShiny Sandaconda as it appears in Sword & Shield
Species
Sand Snake Pokémon
Type
Catch rate
120
Growth
Medium
Height
3.8 m
Weight
65.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Sandaconda

Sword
When it contracts its body, over 220 pounds of sand sprays from its nose. If it ever runs out of sand, it becomes disheartened.
Shield
Its unique style of coiling allows it to blast sand out of its sand sac more efficiently.

Base stats

EVs: +2 Defense

HP72
Attack107
Defense125
Sp. Atk65
Sp. Def70
Speed71
Total510

Abilities

Sand Spit
Creates a sandstorm when hit by an attack.
Shed Skin
Has a 33% chance of curing any major status ailment after each turn.
Sand Veil (hidden)
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Locations

Sword
Max Raid
Dusty BowlLv 55-6020%
Walking
Lake of OutrageLv 50-6026%
Route 8Lv 38-4030%
Roaming
Dusty BowlLv 65100%
Shield
Max Raid
Dusty BowlLv 55-6020%
Walking
Lake of OutrageLv 50-6030%
Route 8Lv 38-4030%
Roaming
Dusty BowlLv 65100%
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 45-6040%
Courageous CavernLv 45-6040%
Potbottom DesertLv 45-6040%
Stepping-Stone SeaLv 45-6040%
Roaming
Potbottom DesertLv 42-60100%
Isle of Armor (Shield)
Max Raid
Challenge BeachLv 45-6040%
Courageous CavernLv 45-6040%
Potbottom DesertLv 45-6040%
Stepping-Stone SeaLv 45-6040%
Roaming
Potbottom DesertLv 42-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
1Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
15Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
20Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
25Glare
Status
--
100
30
--
Paralyzes the target.
30Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
35Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
42Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
49Coil
Status
--
--
20
--
Raises the user’s Attack, Defense, and accuracy by one stage each.
51Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM49Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM68Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR87Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
TR89Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TR94High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Scorching Sands
Special
70
100
10
30
Has a chance to burn the target.
Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.

Other generations

Scarlet & Violet