- Species
- Sound Wave Pokémon
- Type
- Catch rate
- 45
- Growth
- Medium
- Height
- 1.5 m
- Weight
- 85.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Noivern
- Sword
- Aggressive and cruel, this Pokémon will ruthlessly torment enemies that are helpless in the dark.
- Shield
- Flying through the darkness, it weakens enemies with ultrasonic waves that could crush stone. Its fangs finish the fight.
Base stats
EVs: +2 Speed
| HP | 85 | |
|---|---|---|
| Attack | 70 | |
| Defense | 80 | |
| Sp. Atk | 97 | |
| Sp. Def | 80 | |
| Speed | 123 | |
| Total | 535 |
Abilities
- Frisk
- Reveals an opponent's held item upon entering battle.
- Infiltrator
- Bypasses Light Screen, Reflect, and Safeguard.
- Telepathy (hidden)
- Protects against friendly Pokémon's damaging moves.
Locations
- Sword
- Max Raid
OverworldAxew's Eye Lv 35-60 95%
RoamingLake of Outrage Lv 55-60 54% Bridge Field Lv 50-60 100% - Shield
- Max Raid
OverworldAxew's Eye Lv 35-60 95%
RoamingLake of Outrage Lv 55-60 58% Bridge Field Lv 50-60 100% - Isle of Armor (Sword)
- Max Raid
Honeycalm Sea Lv 45-60 35% Workout Sea Lv 45-60 35% - Isle of Armor (Shield)
- Max Raid
Honeycalm Sea Lv 45-60 35% Workout Sea Lv 45-60 35% - Crown Tundra (Sword)
- Max Raid
OverworldBallimere Lake Lv 45-60 55% Dyna Tree Hill Lv 45-60 55% Frigid Sea Lv 45-60 55% Frostpoint Field Lv 45-60 55% Giant's Bed Lv 45-60 55%
RoamingBallimere Lake Lv 60-65 20% Lakeside Cave Lv 60-65 9% Ballimere Lake Lv 67 100% Lakeside Cave Lv 67 100% - Crown Tundra (Shield)
- Max Raid
OverworldBallimere Lake Lv 45-60 55% Dyna Tree Hill Lv 45-60 55% Frigid Sea Lv 45-60 55% Frostpoint Field Lv 45-60 55% Giant's Bed Lv 45-60 55%
RoamingBallimere Lake Lv 60-65 20% Lakeside Cave Lv 60-65 9% Ballimere Lake Lv 67 100% Lakeside Cave Lv 67 100%
Damage taken
- x1
- x0.5
- x1
- x1
- x0
- x2
- x0.5
- x1
- x1
- x0.5
- x0.5
- x0.25
- x1
- x1
- x4
- x2
- x1
- x2
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Absorb | Special | 20 | 100 | 25 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| 1 | Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Gust | Special | 40 | 100 | 35 | -- | ||
Inflicts regular damage and can hit Pokémon in the air. | ||||||||
| 1 | Moonlight | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. Affected by weather. | ||||||||
| 1 | Supersonic | Status | -- | 55 | 20 | -- | ||
Confuses the target. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 12 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| 16 | Wing Attack | Physical | 60 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 20 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 24 | Air Cutter | Special | 60 | 95 | 25 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 28 | Whirlwind | Status | -- | -- | 20 | -- | ||
Immediately ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| 32 | Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | ||||||||
| 36 | Air Slash | Special | 75 | 95 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 40 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 44 | Roost | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. | ||||||||
| 51 | Tailwind | Status | -- | -- | 15 | -- | ||
For three turns, friendly Pokémon have doubled Speed. | ||||||||
| 56 | Hurricane | Special | 110 | 70 | 10 | 30 | ||
Has a chance to confuse the target. | ||||||||
| 62 | Boomburst | Special | 140 | 100 | 10 | -- | ||
Inflicts regular damage. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM06 | Fly | Physical | 90 | 95 | 15 | -- | ||
User flies high into the air, dodging all attacks, and hits next turn. | ||||||||
| TM08 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM09 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM11 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM16 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM23 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM30 | Steel Wing | Physical | 70 | 90 | 25 | 10 | ||
Has a chance to raise the user’s Defense by one stage. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM34 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM40 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM43 | Brick Break | Physical | 75 | 100 | 15 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| TM56 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM65 | Shadow Claw | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM78 | Acrobatics | Physical | 55 | 100 | 15 | -- | ||
Has double power if the user has no held item. | ||||||||
| TM95 | Air Slash | Special | 75 | 95 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| TR02 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TR11 | Psychic | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR12 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| TR18 | Leech Life | Physical | 80 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR24 | Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR31 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR33 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR35 | Uproar | Special | 90 | 100 | 10 | -- | ||
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||||||
| TR36 | Heat Wave | Special | 95 | 90 | 10 | 10 | ||
Has a chance to burn the target. | ||||||||
| TR37 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TR42 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR47 | Dragon Claw | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR51 | Dragon Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Speed by one stage. | ||||||||
| TR58 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TR60 | X-Scissor | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR62 | Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR64 | Focus Blast | Special | 120 | 70 | 5 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR86 | Wild Charge | Physical | 90 | 100 | 15 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TR89 | Hurricane | Special | 110 | 70 | 10 | 30 | ||
Has a chance to confuse the target. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Draco Meteor | Special | 130 | 90 | 5 | 100 | ||
Lowers the user’s Special Attack by two stages after inflicting damage. | |||||||
| Dual Wingbeat | Physical | 40 | 90 | 10 | 100 | ||
Hits twice in one turn. | |||||||
Other generations
X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet