Pokémechanics
Sword & Shield

#058Growlithe

Growlithe as it appears in Sword & ShieldShiny Growlithe as it appears in Sword & Shield
Species
Puppy Pokémon
Type
Catch rate
190
Growth
Slow
Height
0.7 m
Weight
19.0 kg
Gender
75% ♂ 25% ♀
Egg cycles
20
Base friendship
70

Growlithe

Sword
It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.
Shield
Extremely loyal, it will fearlessly bark at any opponent to protect its own Trainer from harm.

Base stats

EVs: +1 Attack

HP55
Attack70
Defense45
Sp. Atk70
Sp. Def50
Speed60
Total350

Abilities

Intimidate
Lowers opponents' Attack one stage upon entering battle.
Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Justified (hidden)
Raises Attack one stage upon taking damage from a Dark move.

Locations

Sword
Overworld
Dusty BowlLv 42-6060%
Giant's MirrorLv 42-6060%
Walking
Hammerlocke HillsLv 28-6080%
Shield
Max Raid
Dusty BowlLv 15-2070%
Giant's CapLv 15-30100%
Hammerlocke HillsLv 15-30100%
Lake of OutrageLv 15-2070%
Stony WildernessLv 15-30100%
Overworld
Axew's EyeLv 36-6010%
Dappled GroveLv 13-604%
East Lake AxewellLv 10-6050%
Giant's SeatLv 33-6010%
North Lake MilochLv 26-6010%
Rolling FieldsLv 7-60100%
Route 3Lv 10-1415%
South Lake MilochLv 14-6080%
Watchtower RuinsLv 26-6020%
West Lake AxewellLv 8-6070%
Walking
Axew's EyeLv 35-6080%
Dappled GroveLv 11-6080%
East Lake AxewellLv 8-6060%
Rolling FieldsLv 7-6040%
South Lake MilochLv 11-6060%
Watchtower RuinsLv 11-6040%
West Lake AxewellLv 7-6080%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
4Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
8Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
12Flame Wheel
Physical
60
100
25
10
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
16Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
20Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
24Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
28Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
36Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
40Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
44Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
48Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
52Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
56Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Covet
Physical
60
100
25
--
Takes the target’s item.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Double Kick
Physical
30
100
30
--
Hits twice in one turn.
Morning Sun
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM13Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM68Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR24Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR36Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TR43Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR55Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TR86Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR97Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet