Pokémechanics
Sun & Moon

#588Karrablast

Karrablast as it appears in Sun & MoonShiny Karrablast as it appears in Sun & Moon
Species
Clamping Pokémon
Type
Catch rate
200
Growth
Medium
Height
0.5 m
Weight
5.9 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Not in the wild

Base stats

EVs: +1 Attack

HP50
Attack75
Defense45
Sp. Atk40
Sp. Def45
Speed60
Total315

Abilities

Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Shed Skin
Has a 33% chance of curing any major status ailment after each turn.
No Guard (hidden)
Ensures all moves used by and against the Pokémon hit.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
4Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
8Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
13Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
16Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
20Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
25False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
28Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
32Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
37Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
40Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
44X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
49Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
52Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
56Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
Feint Attack
Physical
60
--
20
--
Never misses.
Horn Attack
Physical
65
100
25
--
Inflicts regular damage with no additional effect.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield