Pokémechanics
Scarlet & Violet

#938Tadbulb

Tadbulb as it appears in Scarlet & VioletShiny Tadbulb as it appears in Scarlet & Violet
Species
EleTadpole Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.3 m
Weight
0.4 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Tadbulb

Scarlet
Tadbulb shakes its tail to generate electricity. If it senses danger, it will make its head blink on and off to alert its allies.
Violet
It floats using the electricity stored in its body. When thunderclouds are around, Tadbulb will float higher off the ground.

Base stats

EVs: +1 HP

HP61
Attack31
Defense41
Sp. Atk59
Sp. Def35
Speed45
Total272

Abilities

Own Tempo
Prevents confusion.
Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Damp (hidden)
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
7Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
11Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
17Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
21Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
24Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
25Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
32Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
36Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
40Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
45Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
50Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Parabolic Charge
Special
65
100
20
--
Heals the user for half the total damage dealt to all targets.
Soak
Status
--
100
20
--
Changes the target’s type to Water.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM13Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
TM136Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
TM147Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM166Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM173Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM209Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TM211Electroweb
Special
55
95
15
100
Lowers the target’s Speed by one stage.
TM22Chilling Water
Special
50
100
20
--
TM23Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM48Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM72Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM96Eerie Impulse
Status
--
100
15
--
Lowers the target’s Special Attack by two stages.