Pokémechanics
Scarlet & Violet

#819Skwovet

Skwovet as it appears in Scarlet & VioletShiny Skwovet as it appears in Scarlet & Violet
Species
Cheeky Pokémon
Type
Catch rate
255
Growth
Medium
Height
0.3 m
Weight
2.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Base stats

EVs: +1 HP

HP70
Attack55
Defense55
Sp. Atk35
Sp. Def35
Speed25
Total275

Abilities

Cheek Pouch
Restores HP upon eating a Berry, in addition to the Berry's effect.
Gluttony (hidden)
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
5Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
10Stuff Cheeks
Status
--
--
10
100
User consumes berry and raises its defense by 2 stages.
15Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
15Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
15Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
20Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
25Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
30Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
35Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
40Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
45Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM128Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM180Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM183Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Sword & Shield