Pokémechanics
Scarlet & Violet

#929Dolliv

Dolliv as it appears in Scarlet & VioletShiny Dolliv as it appears in Scarlet & Violet
Species
Olive Pokémon
Type
Catch rate
120
Growth
Medium Slow
Height
0.6 m
Weight
11.9 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Dolliv

Scarlet
Dolliv shares its tasty, fresh-scented oil with others. This species has coexisted with humans since times long gone.
Violet
It basks in the sun to its heart’s content until the fruits on its head ripen. After that, Dolliv departs from human settlements and goes on a journey.

Base stats

EVs: +2 Sp. Atk

HP52
Attack53
Defense60
Sp. Atk78
Sp. Def78
Speed33
Total354

Abilities

Early Bird
Makes sleep pass twice as quickly.
Harvest (hidden)
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x0
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
7Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
10Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
13Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
16Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
20Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
23Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
29Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
34Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
37Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
42Terrain Pulse
Special
50
100
10
--
If any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM190Solar Blade
Physical
125
100
10
--
Requires a turn to charge before attacking.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM20Trailblaze
Physical
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.