Pokémechanics
Scarlet & Violet

#550Basculin

Basculin as it appears in Scarlet & VioletShiny Basculin as it appears in Scarlet & Violet
Species
Hostile Pokémon
Type
Catch rate
25
Growth
Medium
Height
1.0 m
Weight
18.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
70

Base stats

EVs: +2 Speed

HP70
Attack92
Defense65
Sp. Atk80
Sp. Def55
Speed98
Total460

Abilities

Reckless
Strengthens recoil moves to 1.2× their power.
Adaptability
Increases the same-type attack bonus from 1.5× to 2×.
Mold Breaker (hidden)
Bypasses targets' abilities if they could hinder or prevent a move.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
4Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
8Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
12Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
16Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
20Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
24Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
28Soak
Status
--
100
20
--
Changes the target’s type to Water.
32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
36Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
40Final Gambit
Special
--
100
5
--
Inflicts damage equal to the user’s remaining HP. User faints.
44Wave Crash
Physical
120
100
10
--
48Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
52Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
56Head Smash
Physical
150
80
5
--
User receives 1/2 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM10Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM200Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TM22Chilling Water
Special
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM63Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield