Pokémechanics
Scarlet & Violet

#842Appletun

Appletun as it appears in Scarlet & VioletShiny Appletun as it appears in Scarlet & Violet
Species
Apple Nectar Pokémon
Type
Catch rate
45
Growth
Slow Then Very Fast
Height
0.4 m
Weight
13.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Base stats

EVs: +2 HP

HP110
Attack85
Defense80
Sp. Atk100
Sp. Def80
Speed30
Total485

Abilities

Ripen
Doubles the effect of berries.
Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Thick Fat (hidden)
Halves damage from Fire and Ice moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.25
  • x0.25
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
1Recycle
Status
--
--
10
--
User recovers the item it last used up.
1Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
4Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
8Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
12Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
16Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
20Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
24Recover
Status
--
--
5
--
Heals the user by half its max HP.
28Apple Acid
Special
80
100
10
100
Lower the targets Special Defense by 1 stage.
32Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
36Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
40Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
44Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM121Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM128Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM180Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM186High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
TM194Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
TM20Trailblaze
Physical
50
100
20
--
TM21Pounce
Physical
50
100
20
--
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
TM99Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.

Other generations

Sword & Shield