Pokémechanics
Omega Ruby & Alpha Sapphire

#320Wailmer

Wailmer as it appears in Omega Ruby & Alpha SapphireShiny Wailmer as it appears in Omega Ruby & Alpha Sapphire
Species
Ball Whale Pokémon
Type
Catch rate
125
Growth
Fast Then Very Slow
Height
2.0 m
Weight
130.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
70

Trade required

Wailmer

Omega Ruby
Wailmer’s nostrils are located above its eyes. This playful Pokémon loves to startle people by forcefully snorting out seawater it stores inside its body out of its nostrils.
Alpha Sapphire
Wailmer can store water inside its body to transform itself into a ball for bouncing around on the ground. By filling itself up with more water, this Pokémon can elevate the height of its bounces.

Base stats

EVs: +1 HP

HP130
Attack70
Defense35
Sp. Atk70
Sp. Def35
Speed60
Total400

Abilities

Water Veil
Prevents burns.
Oblivious
Prevents infatuation and protects against Captivate.
Pressure (hidden)
Increases the PP cost of moves targetting the Pokémon by one.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Splash
Status
--
--
40
--
Does nothing.
4Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
7Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
10Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
13Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
16Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
19Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
22Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
25Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
29Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
33Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
37Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
41Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
45Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
49Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
53Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Fissure
Physical
--
30
5
--
Causes a one-hit KO.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Soak
Status
--
100
20
--
Changes the target’s type to Water.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl