Pokémechanics
Brilliant Diamond & Shining Pearl

#320Wailmer

Wailmer as it appears in Brilliant Diamond & Shining PearlShiny Wailmer as it appears in Brilliant Diamond & Shining Pearl
Species
Ball Whale Pokémon
Type
Catch rate
125
Growth
Fast Then Very Slow
Height
2.0 m
Weight
130.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
70

Base stats

EVs: +1 HP

HP130
Attack70
Defense35
Sp. Atk70
Sp. Def35
Speed60
Total400

Abilities

Water Veil
Prevents burns.
Oblivious
Prevents infatuation and protects against Captivate.
Pressure (hidden)
Increases the PP cost of moves targetting the Pokémon by one.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Splash
Status
--
--
40
--
Does nothing.
3Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
6Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
12Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
15Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
18Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
21Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
24Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
27Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
30Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
33Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
36Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
39Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
42Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
45Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
48Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Fissure
Physical
--
30
5
--
Causes a one-hit KO.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Soak
Status
--
100
20
--
Changes the target’s type to Water.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM49Scald
Special
80
100
15
30
Has a chance to burn the target.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield