Pokémechanics
Omega Ruby & Alpha Sapphire

#118Goldeen

Goldeen as it appears in Omega Ruby & Alpha SapphireShiny Goldeen as it appears in Omega Ruby & Alpha Sapphire
Species
Goldfish Pokémon
Type
Catch rate
225
Growth
Medium
Height
0.6 m
Weight
15.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Trade required

Goldeen

Omega Ruby
Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don’t let your guard down around this Pokémon—it could ram you powerfully with its horn.
Alpha Sapphire
Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.

Base stats

EVs: +1 Attack

HP45
Attack67
Defense60
Sp. Atk35
Sp. Def50
Speed63
Total320

Abilities

Swift Swim
Doubles Speed during rain.
Water Veil
Prevents burns.
Lightning Rod (hidden)
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
1Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
5Supersonic
Status
--
55
20
--
Confuses the target.
8Horn Attack
Physical
65
100
25
--
Inflicts regular damage with no additional effect.
13Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
16Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
21Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
24Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
29Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
32Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
37Horn Drill
Physical
--
30
5
--
Causes a one-hit KO.
40Soak
Status
--
100
20
--
Changes the target’s type to Water.
45Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM07Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl