Pokémechanics
HeartGold & SoulSilver

#166Ledian

Species
Five Star Pokémon
Type
Catch rate
90
Growth
Fast
Height
1.4 m
Weight
35.6 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Ledian

Heartgold
When the stars flicker in the night sky, it flutters about, scattering a glowing powder.
Soulsilver
The spot patterns on its back grow larger or smaller depending on the number of stars in the night sky.

Base stats

EVs: +2 Sp. Def

HP55
Attack35
Defense50
Sp. Atk55
Sp. Def110
Speed85
Total390

Abilities

Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Early Bird
Makes sleep pass twice as quickly.

Locations

Heartgold
Trade from Soulsilver
Soulsilver
Headbutt
Viridian ForestLv 5-710%
Walking
Route 2Lv 7-1018%

Damage taken

  • x1
  • x0.25
  • x2
  • x1
  • x0
  • x4
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x2
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Comet Punch
Physical
18
85
15
--
Hits 2-5 times in one turn.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Supersonic
Status
--
55
20
--
Confuses the target.
9Comet Punch
Physical
18
85
15
--
Hits 2-5 times in one turn.
14Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
14Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
14Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
17Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
24Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
29Silver Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
36Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
41Swift
Special
60
--
20
--
Never misses.
48Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
53Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM51Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM60Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM62Silver Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
Swift
Special
60
--
20
--
Never misses.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl