Pokémechanics
Gold, Silver & Crystal

#199Slowking

Species
Royal Pokémon
Type
Catch rate
70
Growth
Medium
Height
2.0 m
Weight
79.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Slowking

Gold
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Silver
When its head was bitten, toxins entered SLOWPOKE's head and unlocked an extraordinary power.
Crystal
Every time it yawns, SHELLDER injects more poi son into it. The poison makes it more intelligent.

Base stats

HP95
Attack75
Defense80
Sp. Atk100
Sp. Def110
Speed30
Total490

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0.5
  • x0.5
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
15Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
20Confusion
Special
50
100
25
10
Has a chance to confuse the target.
29Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
34Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
43Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
48Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
HM06Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM01Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Zap Cannon
Special
120
50
5
100
Has a chance to paralyze the target.
TM08Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM09Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Swift
Special
60
--
20
--
Never misses.
TM42Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM49Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
TM50Nightmare
Status
--
100
15
--
Target loses 1/4 its max HP every turn as long as it’s asleep.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Flamethrower
Special
90
100
15
10
Crystal
Has a chance to burn the target.
Ice Beam
Special
90
100
10
10
Crystal
Has a chance to freeze the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet