Pokémechanics
Diamond, Pearl & Platinum

#340Whiscash

Species
Whiskers Pokémon
Type
Catch rate
75
Growth
Medium
Height
0.9 m
Weight
23.6 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Whiscash

Diamond
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
Pearl
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
Platinum
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.

Base stats

EVs: +2 HP

HP110
Attack78
Defense73
Sp. Atk76
Sp. Def71
Speed60
Total468

Abilities

Oblivious
Prevents infatuation and protects against Captivate.
Anticipation
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Locations

Diamond
Super Rod
Celestic TownLv 40-5515%
Eterna CityLv 20-5045%
Great MarshLv 30-55100%
Mt. CoronetLv 20-5090%
Oreburgh GateLv 20-5045%
Ravaged PathLv 20-5045%
Route 205Lv 20-5045%
Route 208Lv 20-5045%
Route 210Lv 20-5045%
Route 212Lv 20-5045%
Route 227Lv 20-5045%
Route 228Lv 20-5045%
Pearl
Super Rod
Celestic TownLv 40-5515%
Eterna CityLv 20-5045%
Great MarshLv 30-55100%
Mt. CoronetLv 20-5090%
Oreburgh GateLv 20-5045%
Ravaged PathLv 20-5045%
Route 205Lv 20-5045%
Route 208Lv 20-5045%
Route 210Lv 20-5045%
Route 212Lv 20-5045%
Route 227Lv 20-5045%
Route 228Lv 20-5045%
Platinum
Good Rod
Route 210Lv 25-355%
Route 228Lv 25-355%
Super Rod
Eterna CityLv 30-5545%
Great MarshLv 20-5090%
Mt. CoronetLv 20-55100%
Oreburgh GateLv 30-5545%
Ravaged PathLv 30-5545%
Route 205Lv 30-5545%
Route 210Lv 30-5545%
Route 225Lv 30-5545%
Route 227Lv 30-5545%
Route 228Lv 30-5545%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x4
  • x0
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
1Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
1Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
1Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
6Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
6Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
10Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
14Mud Bomb
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
18Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
22Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
26Magnitude
Physical
--
100
30
--
Power varies randomly from 10 to 150.
33Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
33Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
39Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
45Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
51Future Sight
Special
120
100
10
--
Hits the target two turns later.
57Fissure
Physical
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Aqua Tail
Physical
90
90
10
--
Platinum
Inflicts regular damage with no additional effect.
Bounce
Physical
85
85
5
30
Platinum
User bounces high into the air, dodging all attacks, and hits next turn.
Dive
Physical
80
100
10
--
Platinum
User dives underwater, dodging all attacks, and hits next turn.
Earth Power
Special
90
100
10
10
Platinum
Has a chance to lower the target’s Special Defense by one stage.
Icy Wind
Special
55
95
15
100
Platinum
Has a chance to lower the target’s Speed by one stage.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Zen Headbutt
Physical
80
90
15
20
Platinum
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet