Pokémechanics
Diamond, Pearl & Platinum

#451Skorupi

Species
Scorpion Pokémon
Type
Catch rate
120
Growth
Slow
Height
0.8 m
Weight
12.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Skorupi

Diamond
It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Pearl
It lives in arid lands. It buries itself in sand and lies in wait for unsuspecting prey.
Platinum
As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food.

Base stats

EVs: +1 Defense

HP40
Attack50
Defense90
Sp. Atk30
Sp. Def55
Speed65
Total330

Abilities

Battle Armor
Protects against critical hits.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.

Locations

Diamond
Walking
Great MarshLv 22-2660%
Pearl
Walking
Great MarshLv 22-2660%
Platinum
Walking
Great MarshLv 27-3060%

Damage taken

  • x1
  • x0.25
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %Games
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Leer
Status
--
100
30
100
Platinum
Lowers the target’s Defense by one stage.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
6Knock Off
Physical
65
100
20
--
Platinum
Target drops its held item.
6Leer
Status
--
100
30
100
D/P
Lowers the target’s Defense by one stage.
12Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
17Acupressure
Status
--
--
30
--
Raises one of a friendly Pokémon’s stats at random by two stages.
23Knock Off
Physical
65
100
20
--
D/P
Target drops its held item.
23Scary Face
Status
--
100
10
--
Platinum
Lowers the target’s Speed by two stages.
28Scary Face
Status
--
100
10
--
D/P
Lowers the target’s Speed by two stages.
28Toxic Spikes
Status
--
--
20
--
Platinum
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
34Bug Bite
Physical
60
100
20
--
Platinum
If target has a berry, inflicts double damage and uses the berry.
34Toxic Spikes
Status
--
--
20
--
D/P
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
39Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
45Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
50Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Feint Attack
Physical
60
--
20
--
Never misses.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM79Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Aqua Tail
Physical
90
90
10
--
Platinum
Inflicts regular damage with no additional effect.
Fury Cutter
Physical
40
95
20
--
Platinum
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Knock Off
Physical
65
100
20
--
Platinum
Target drops its held item.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.

Other generations

HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl