Pokémechanics
Diamond, Pearl & Platinum

#075Graveler

Species
Rock Pokémon
Type
Catch rate
120
Growth
Medium Slow
Height
1.0 m
Weight
105.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Graveler

Diamond
GRAVELER make their homes on sheer cliff faces by gouging out numerous horizontal holes.
Pearl
It tumbles down slopes, heedless of any body parts chipping off. It eats a ton of rocks daily.
Platinum
It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.

Base stats

EVs: +2 Defense

HP55
Attack95
Defense115
Sp. Atk45
Sp. Def45
Speed35
Total390

Abilities

Rock Head
Protects against recoil damage.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Locations

Diamond
Walking
Iron IslandLv 29-34100%
Mt. CoronetLv 31-40100%
Route 211Lv 2720%
Route 214Lv 23-2437%
Route 216Lv 33-3442%
Route 227Lv 54-5625%
Snowpoint TempleLv 52-5660%
Stark MountainLv 54-5765%
Valor LakefrontLv 21-2225%
Victory RoadLv 45-5180%
Pearl
Walking
Iron IslandLv 29-34100%
Mt. CoronetLv 31-40100%
Route 211Lv 2720%
Route 214Lv 23-2437%
Route 216Lv 33-3442%
Route 227Lv 54-5625%
Snowpoint TempleLv 52-5660%
Stark MountainLv 54-5765%
Valor LakefrontLv 21-2225%
Victory RoadLv 45-5180%
Platinum
Walking
Iron IslandLv 30-34100%
Mt. CoronetLv 32-38100%
Route 211Lv 2820%
Route 214Lv 22-2445%
Route 216Lv 3521%
Route 225Lv 4920%
Route 227Lv 51-5315%
Sea Route 226Lv 4920%
Sendoff SpringLv 37-3945%
Stark MountainLv 51-5445%
Victory RoadLv 40-49100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.25
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x0.5
  • x4
  • x4
  • x0
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
1Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
8Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
11Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
15Magnitude
Physical
--
100
30
--
Power varies randomly from 10 to 150.
18Self-Destruct
Physical
200
100
5
--
User faints.
22Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
27Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
33Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
38Explosion
Physical
250
100
5
--
User faints.
44Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
49Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM64Explosion
Physical
250
100
5
--
User faints.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Ancient Power
Special
60
100
5
10
Platinum
Has a chance to raise all of the user’s stats by one stage.
Earth Power
Special
90
100
10
10
Platinum
Has a chance to lower the target’s Special Defense by one stage.
Fire Punch
Physical
75
100
15
10
Platinum
Has a chance to burn the target.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Rollout
Physical
30
90
20
--
Platinum
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Sucker Punch
Physical
70
100
5
--
Platinum
Only works if the target is about to use a damaging move.
Superpower
Physical
120
100
5
100
Platinum
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Thunder Punch
Physical
75
100
15
10
Platinum
Has a chance to paralyze the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet