Pokémechanics
Diamond, Pearl & Platinum

#042Golbat

Species
Bat Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.6 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Golbat

Diamond
It loves the blood of humans and Pokémon. It flies around at night in search of neck veins.
Pearl
Once it starts sucking blood, it does not stop until it is full. It flies at night in search of prey.
Platinum
Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood.

Base stats

EVs: +2 Speed

HP75
Attack80
Defense70
Sp. Atk65
Sp. Def75
Speed90
Total455

Abilities

Inner Focus
Prevents flinching.

Locations

Diamond
Surfing
Mt. CoronetLv 20-4030%
Oreburgh GateLv 20-405%
Ravaged PathLv 20-405%
Victory RoadLv 35-55100%
Walking
Iron IslandLv 30-32100%
Lost TowerLv 19-2316%
Mt. CoronetLv 31-41100%
Route 227Lv 5410%
Snowpoint TempleLv 50-56100%
Stark MountainLv 54-5630%
Turnback CaveLv 45-66100%
Victory RoadLv 44-52100%
Pearl
Surfing
Mt. CoronetLv 20-4030%
Oreburgh GateLv 20-405%
Ravaged PathLv 20-405%
Victory RoadLv 35-55100%
Walking
Iron IslandLv 30-32100%
Lost TowerLv 19-2316%
Mt. CoronetLv 31-41100%
Route 227Lv 5410%
Snowpoint TempleLv 50-56100%
Stark MountainLv 54-5630%
Turnback CaveLv 45-66100%
Victory RoadLv 44-52100%
Platinum
Surfing
Mt. CoronetLv 20-4030%
Oreburgh GateLv 20-405%
Ravaged PathLv 20-405%
Victory RoadLv 30-5010%
Walking
Iron IslandLv 30-33100%
Lost TowerLv 21-2216%
Mt. CoronetLv 33-38100%
Oreburgh GateLv 105%
Route 227Lv 5110%
Sendoff SpringLv 3810%
Snowpoint TempleLv 47-50100%
Stark MountainLv 51-5340%
Turnback CaveLv 17-47100%
Victory RoadLv 41-5090%

Damage taken

  • x1
  • x0.25
  • x1
  • x0.5
  • x0
  • x2
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x2
  • x2
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
1Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
1Supersonic
Status
--
55
20
--
Confuses the target.
5Supersonic
Status
--
55
20
--
Confuses the target.
9Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
13Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
17Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
21Confuse Ray
Status
--
100
10
--
Confuses the target.
27Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
33Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
39Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
45Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
51Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM05Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM49Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
TM51Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Air Cutter
Special
60
95
25
--
Platinum
Has an increased chance for a critical hit.
Heat Wave
Special
95
90
10
10
Platinum
Has a chance to burn the target.
Ominous Wind
Special
60
100
5
10
Platinum
Has a chance to raise all of the user’s stats by one stage.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Platinum
Never misses.
Twister
Special
40
100
20
20
Platinum
Has a chance to make the target flinch.
Uproar
Special
90
100
10
--
Platinum
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
Physical
80
90
15
20
Platinum
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl