Pokémechanics
Black 2 & White 2

#634Zweilous

Species
Hostile Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.4 m
Weight
50.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Zweilous

Black 2 & White 2
The two heads do not get along. Whichever head eats more than the other gets to be the leader.

Base stats

EVs: +2 Attack

HP72
Attack85
Defense70
Sp. Atk65
Sp. Def70
Speed58
Total420

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Locations

Black 2
Walking
Victory RoadLv 49-5040%
White 2
Walking
Victory RoadLv 49-5040%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x0
  • x2
  • x2
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Double Hit
Physical
35
90
10
--
Hits twice in one turn.
1Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
4Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
9Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
12Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
17Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
20Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
25Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
28Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
32Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
38Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
42Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
48Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
55Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
64Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
71Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM82Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet