Pokémechanics
Ultra Sun & Ultra Moon

#072Tentacool

Tentacool as it appears in Ultra Sun & Ultra MoonShiny Tentacool as it appears in Ultra Sun & Ultra Moon
Species
Jellyfish Pokémon
Type
Catch rate
190
Growth
Slow
Height
0.9 m
Weight
45.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Tentacool

Ultra Sun
It drifts through the sea searching for prey. Its poisonous tentacles break off sometimes, but after a while, they grow back.
Ultra Moon
Its body is 99% water. The remaining 1% contains the organ that makes its poison.

Base stats

EVs: +1 Sp. Def

HP40
Attack40
Defense35
Sp. Atk50
Sp. Def100
Speed70
Total335

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.
Liquid Ooze
Damages opponents using leeching moves for as much as they would heal.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

Ultra Sun
Bubbling Spots
Hano BeachLv 22-25100%
SOS Call
Hano BeachLv 22-2515%
Surfing
Brooklet HillLv 14-1740%
Hano BeachLv 22-2530%
Hau'oli CityLv 15-1840%
Kala’e BayLv 15-1840%
Melemele SeaLv 15-1840%
Route 7Lv 16-1930%
Ultra Moon
Bubbling Spots
Hano BeachLv 22-25100%
SOS Call
Hano BeachLv 22-2515%
Surfing
Brooklet HillLv 14-1740%
Hano BeachLv 22-2530%
Hau'oli CityLv 15-1840%
Kala’e BayLv 15-1840%
Melemele SeaLv 15-1840%
Route 7Lv 16-1930%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
4Supersonic
Status
--
55
20
--
Confuses the target.
7Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
10Acid
Special
40
100
30
10
Has a chance to lower the target’s Special Defense by one stage.
13Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
16Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
19Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
22Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
25Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
28Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
31Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
34Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
37Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
40Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
43Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
46Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
49Wring Out
Special
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acupressure
Status
--
--
30
--
Raises one of a friendly Pokémon’s stats at random by two stages.
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet