- Species
- Toxic Lizard Pokémon
- Type
- Catch rate
- 120
- Growth
- Medium
- Height
- 0.6 m
- Weight
- 4.8 kg
- Gender
- 87.5% ♂ 12.5% ♀
- Egg cycles
- 20
- Base friendship
- 70
Salandit
- Ultra Sun
- The males will do whatever the females tell them. They give the females most of their food. Due to malnutrition, the males can’t evolve.
- Ultra Moon
- It weakens opponents and sends them reeling with its poisonous gas. Salandit doesn’t deal well with Spinda, since it’s always reeling.
Base stats
EVs: +1 Speed
| HP | 48 | |
|---|---|---|
| Attack | 44 | |
| Defense | 40 | |
| Sp. Atk | 71 | |
| Sp. Def | 40 | |
| Speed | 77 | |
| Total | 320 |
Abilities
- Corrosion
- This Pokémon can inflict poison on Poison and Steel Pokémon.
- Oblivious (hidden)
- Prevents infatuation and protects against Captivate.
Locations
- Ultra Sun
- Walking
Lush Jungle Lv 41-44 30% Route 8 Lv 17-20 15% Wela Volcano Park Lv 16-19 30% - Ultra Moon
- Walking
Lush Jungle Lv 41-44 30% Route 8 Lv 17-20 15% Wela Volcano Park Lv 16-19 30%
Damage taken
- x1
- x0.5
- x1
- x0.5
- x4
- x2
- x0.25
- x1
- x0.5
- x0.5
- x2
- x0.25
- x1
- x2
- x0.5
- x1
- x1
- x0.25
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Poison Gas | Status | -- | 90 | 40 | -- | ||
Poisons the target. | ||||||||
| 1 | Scratch | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 5 | Ember | Special | 40 | 100 | 25 | 10 | ||
Has a chance to burn the target. | ||||||||
| 8 | Sweet Scent | Status | -- | 100 | 20 | -- | ||
Lowers the target’s evasion by one stage. | ||||||||
| 13 | Dragon Rage | Special | -- | 100 | 10 | -- | ||
Inflicts 40 points of damage. | ||||||||
| 16 | Smog | Special | 30 | 70 | 20 | 40 | ||
Has a chance to poison the target. | ||||||||
| 21 | Double Slap | Physical | 15 | 85 | 10 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 24 | Flame Burst | Special | 70 | 100 | 15 | -- | ||
Deals splash damage to Pokémon next to the target. | ||||||||
| 29 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| 32 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| 37 | Venoshock | Special | 65 | 100 | 10 | -- | ||
Inflicts double damage if the target is Poisoned. | ||||||||
| 40 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| 45 | Venom Drench | Status | -- | 100 | 20 | 100 | ||
Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | ||||||||
| 48 | Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Belch | Special | 120 | 90 | 10 | -- | ||
Can only be used after the user has eaten a berry. | |||||||
| Fake Out | Physical | 40 | 100 | 10 | 100 | ||
Can only be used as the first move after the user enters battle. Causes the target to flinch. | |||||||
| Knock Off | Physical | 65 | 100 | 20 | -- | ||
Target drops its held item. | |||||||
| Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | |||||||
| Snatch | Status | -- | -- | 10 | -- | ||
Steals the target’s move, if it’s self-targeted. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM02 | Dragon Claw | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM09 | Venoshock | Special | 65 | 100 | 10 | -- | ||
Inflicts double damage if the target is Poisoned. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM12 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM28 | Leech Life | Physical | 80 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM34 | Sludge Wave | Special | 95 | 100 | 10 | 10 | ||
Has a chance to poison the target. | ||||||||
| TM35 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM36 | Sludge Bomb | Special | 90 | 100 | 10 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM38 | Fire Blast | Special | 110 | 85 | 5 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM41 | Torment | Status | -- | 100 | 15 | -- | ||
Prevents the target from using the same move twice in a row. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM43 | Flame Charge | Physical | 50 | 100 | 20 | 100 | ||
Inflicts regular damage. Raises the user’s Speed by one stage. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM50 | Overheat | Special | 130 | 90 | 5 | 100 | ||
Lowers the user’s Special Attack by two stages after inflicting damage. | ||||||||
| TM56 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM61 | Will-O-Wisp | Status | -- | 85 | 15 | -- | ||
Burns the target. | ||||||||
| TM65 | Shadow Claw | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM66 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM84 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | |||||||
| Dragon Pulse | Special | 85 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Foul Play | Physical | 95 | 100 | 15 | -- | ||
Calculates damage with the target’s attacking stat. | |||||||
| Gunk Shot | Physical | 120 | 80 | 5 | 30 | ||
Has a chance to poison the target. | |||||||
| Heat Wave | Special | 95 | 90 | 10 | 10 | ||
Has a chance to burn the target. | |||||||
| Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | |||||||
| Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | |||||||
| Knock Off | Physical | 65 | 100 | 20 | -- | ||
Target drops its held item. | |||||||
| Snatch | Status | -- | -- | 10 | -- | ||
Steals the target’s move, if it’s self-targeted. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||