Pokémechanics
Ultra Sun & Ultra Moon

#757Salandit

Salandit as it appears in Ultra Sun & Ultra MoonShiny Salandit as it appears in Ultra Sun & Ultra Moon
Species
Toxic Lizard Pokémon
Type
Catch rate
120
Growth
Medium
Height
0.6 m
Weight
4.8 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Salandit

Ultra Sun
The males will do whatever the females tell them. They give the females most of their food. Due to malnutrition, the males can’t evolve.
Ultra Moon
It weakens opponents and sends them reeling with its poisonous gas. Salandit doesn’t deal well with Spinda, since it’s always reeling.

Base stats

EVs: +1 Speed

HP48
Attack44
Defense40
Sp. Atk71
Sp. Def40
Speed77
Total320

Abilities

Corrosion
This Pokémon can inflict poison on Poison and Steel Pokémon.
Oblivious (hidden)
Prevents infatuation and protects against Captivate.

Locations

Ultra Sun
Walking
Lush JungleLv 41-4430%
Route 8Lv 17-2015%
Wela Volcano ParkLv 16-1930%
Ultra Moon
Walking
Lush JungleLv 41-4430%
Route 8Lv 17-2015%
Wela Volcano ParkLv 16-1930%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x4
  • x2
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.25
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x0.25
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Ember
Special
40
100
25
10
Has a chance to burn the target.
8Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
13Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
16Smog
Special
30
70
20
40
Has a chance to poison the target.
21Double Slap
Physical
15
85
10
--
Hits 2-5 times in one turn.
24Flame Burst
Special
70
100
15
--
Deals splash damage to Pokémon next to the target.
29Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
32Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
37Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
40Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
45Venom Drench
Status
--
100
20
100
Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
48Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Covet
Physical
60
100
25
--
Takes the target’s item.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.

Other generations

Sun & Moon, Sword & Shield, Scarlet & Violet