Pokémechanics
Ultra Sun & Ultra Moon

#569Garbodor

Garbodor as it appears in Ultra Sun & Ultra MoonShiny Garbodor as it appears in Ultra Sun & Ultra Moon
Species
Trash Heap Pokémon
Type
Catch rate
60
Growth
Medium
Height
1.9 m
Weight
107.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Garbodor

Ultra Sun
It locks opponents in place with its left hand, immobilizing them by entirely dousing their bodies with poisonous liquid.
Ultra Moon
Some say the reason Garbodor in Alola are a little stronger than their counterparts elsewhere is the presence of Muk, their natural enemy.

Base stats

EVs: +2 Attack

HP80
Attack95
Defense82
Sp. Atk60
Sp. Def82
Speed75
Total474

Abilities

Stench
Has a 10% chance of making target Pokémon flinch with each hit.
Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Aftermath (hidden)
Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Recycle
Status
--
--
10
--
User recovers the item it last used up.
1Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
3Recycle
Status
--
--
10
--
User recovers the item it last used up.
7Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
12Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
14Double Slap
Physical
15
85
10
--
Hits 2-5 times in one turn.
18Sludge
Special
65
100
20
30
Has a chance to poison the target.
23Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
23Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
25Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
29Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
34Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
39Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
46Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
49Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
54Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
59Explosion
Physical
250
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield