Pokémechanics
Ultra Sun & Ultra Moon

#596Galvantula

Galvantula as it appears in Ultra Sun & Ultra MoonShiny Galvantula as it appears in Ultra Sun & Ultra Moon
Species
EleSpider Pokémon
Type
Catch rate
75
Growth
Medium
Height
0.8 m
Weight
14.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Not in the wild

Base stats

EVs: +2 Speed

HP70
Attack77
Defense60
Sp. Atk97
Sp. Def60
Speed108
Total472

Abilities

Compound Eyes
Increases moves' accuracy to 1.3×.
Unnerve
Prevents opposing Pokémon from eating held Berries.
Swarm (hidden)
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Sticky Web
Status
--
--
20
--
Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Spider Web
Status
--
--
10
--
Prevents the target from leaving battle.
1Sticky Web
Status
--
--
20
--
Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
1String Shot
Status
--
95
40
--
Lowers the target’s Speed by two stages.
1Thunder Wave
Status
--
90
20
--
Paralyzes the target.
4Thunder Wave
Status
--
90
20
--
Paralyzes the target.
7Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
12Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
15Electroweb
Special
55
95
15
100
Lowers the target’s Speed by one stage.
18Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
23Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
26Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
29Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
34Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
40Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
46Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
54Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
60Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Electroweb
Special
55
95
15
100
Lowers the target’s Speed by one stage.
Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Magnet Rise
Status
--
--
10
--
User is immune to Ground moves and effects for five turns.
Shock Wave
Special
60
--
20
--
Never misses.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Scarlet & Violet