Pokémechanics
Ultra Sun & Ultra Moon

#592Frillish

Frillish as it appears in Ultra Sun & Ultra MoonShiny Frillish as it appears in Ultra Sun & Ultra Moon
Species
Floating Pokémon
Type
Catch rate
190
Growth
Medium
Height
1.2 m
Weight
33.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Frillish

Ultra Sun
It wraps its veillike arms and legs around prey swimming by and drags them down to the depths of the ocean.
Ultra Moon
Using the invisible poison spikes on its veillike arms and legs, it paralyzes its enemies and causes them to drown.

Base stats

EVs: +1 Sp. Def

HP55
Attack40
Defense50
Sp. Atk65
Sp. Def85
Speed40
Total335

Abilities

Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Damp (hidden)
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Locations

Ultra Sun
Static
Route 14Lv 34100%
Surfing
Route 14Lv 30-3320%
Ultra Moon
Static
Route 14Lv 34100%
Surfing
Route 14Lv 30-3320%

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
1Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
5Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
9Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
13Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
17Recover
Status
--
--
5
--
Heals the user by half its max HP.
22Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
27Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
32Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
37Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
43Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
49Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
55Wring Out
Special
--
100
5
--
Power increases against targets with more HP remaining, up to a maximum of 121 power.
61Water Spout
Special
150
100
5
--
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Constrict
Physical
10
100
35
10
Has a chance to lower the target’s Speed by one stage.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Recover
Status
--
--
5
--
Heals the user by half its max HP.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Trick
Status
--
100
10
--
User and target swap items.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield