- Species
- Single Bloom Pokémon
- Type
- Catch rate
- 120
- Growth
- Medium
- Height
- 0.2 m
- Weight
- 0.9 kg
- Gender
- ♀ only
- Egg cycles
- 20
- Base friendship
- 70
Floette
- Ultra Sun
- It raises flowers and uses them as weapons. The more gorgeous the blossom, the more power it contains.
- Ultra Moon
- It gives its own power to flowers, pouring its heart into caring for them. Floette never forgives anyone who messes up a flower bed.
Base stats
EVs: +2 Sp. Def
| HP | 54 | |
|---|---|---|
| Attack | 45 | |
| Defense | 47 | |
| Sp. Atk | 75 | |
| Sp. Def | 98 | |
| Speed | 52 | |
| Total | 371 |
Abilities
- Flower Veil
- Protects friendly Grass Pokémon from having their stats lowered by other Pokémon.
- Symbiosis (hidden)
- Passes the bearer's held item to an ally when the ally uses up its item.
Locations
- Ultra Sun
- Walking
Poni Meadow Lv 54-57 20% Ula’ula Meadow Lv 33-36 20% - Ultra Moon
- Walking
Poni Meadow Lv 54-57 20% Ula’ula Meadow Lv 33-36 20%
Damage taken
- x1
- x0.5
- x1
- x2
- x1
- x1
- x0.5
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x1
- x0
- x0.5
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Fairy Wind | Special | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Vine Whip | Physical | 45 | 100 | 25 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 6 | Fairy Wind | Special | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 10 | Lucky Chant | Status | -- | -- | 30 | -- | ||
Prevents the target from scoring critical hits for five turns. | ||||||||
| 15 | Razor Leaf | Physical | 55 | 95 | 25 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 20 | Wish | Status | -- | -- | 10 | -- | ||
User will recover half its max HP at the end of the next turn. | ||||||||
| 25 | Magical Leaf | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| 27 | Grassy Terrain | Status | -- | -- | 10 | -- | ||
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||||||
| 33 | Petal Blizzard | Physical | 90 | 100 | 15 | -- | ||
Inflicts regular damage. | ||||||||
| 38 | Aromatherapy | Status | -- | -- | 5 | -- | ||
Cures the entire party of major status effects. | ||||||||
| 43 | Misty Terrain | Status | -- | -- | 10 | -- | ||
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | ||||||||
| 46 | Moonblast | Special | 95 | 100 | 15 | 30 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| 51 | Petal Dance | Special | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| 58 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM04 | Calm Mind | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack and Special Defense by one stage. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM20 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM22 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM29 | Psychic | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM49 | Echoed Voice | Special | 40 | 100 | 15 | -- | ||
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | ||||||||
| TM53 | Energy Ball | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM86 | Grass Knot | Special | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM96 | Nature Power | Status | -- | -- | 20 | -- | ||
Uses a move which depends upon the terrain. | ||||||||
| TM99 | Dazzling Gleam | Special | 80 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| After You | Status | -- | -- | 15 | -- | ||
Makes the target act next this turn. | |||||||
| Ally Switch | Status | -- | -- | 15 | -- | ||
User switches places with the friendly Pokémon opposite it. | |||||||
| Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | |||||||
| Endeavor | Physical | -- | 100 | 5 | -- | ||
Lowers the target’s HP to equal the user’s. | |||||||
| Giga Drain | Special | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | |||||||
| Heal Bell | Status | -- | -- | 5 | -- | ||
Cures the entire party of major status effects. | |||||||
| Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | |||||||
| Magic Coat | Status | -- | -- | 15 | -- | ||
Reflects back the first effect move used on the user this turn. | |||||||
| Seed Bomb | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||
| Synthesis | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. Affected by weather. | |||||||
| Worry Seed | Status | -- | 100 | 10 | -- | ||
Changes the target’s ability to Insomnia. | |||||||
Other generations
X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Scarlet & Violet