Pokémechanics
Ultra Sun & Ultra Moon

#103Alolan Exeggutor

Alolan Exeggutor as it appears in Ultra Sun & Ultra MoonShiny Alolan Exeggutor as it appears in Ultra Sun & Ultra Moon
Species
Coconut Pokémon
Type
Catch rate
45
Growth
Slow
Height
10.9 m
Weight
415.6 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Sp. Atk

HP95
Attack105
Defense85
Sp. Atk125
Sp. Def75
Speed45
Total530

Abilities

Frisk
Reveals an opponent's held item upon entering battle.
Harvest (hidden)
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Locations

Ultra Sun
Walking
Exeggutor IslandLv 42-4520%
Ultra Moon
Walking
Exeggutor IslandLv 42-4520%

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.25
  • x0.25
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Dragon Hammer
Physical
90
100
15
--
Inflicts regular damage with no additional effect.
1Barrage
Physical
15
85
20
--
Hits 2-5 times in one turn.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Dragon Hammer
Physical
90
100
15
--
Inflicts regular damage with no additional effect.
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
17Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
27Egg Bomb
Physical
100
75
10
--
Inflicts regular damage with no additional effect.
37Wood Hammer
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
47Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM64Explosion
Physical
250
100
5
--
User faints.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM82Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Sun & Moon, Sword & Shield, Scarlet & Violet