Pokémechanics
Ultra Sun & Ultra Moon

#087Dewgong

Dewgong as it appears in Ultra Sun & Ultra MoonShiny Dewgong as it appears in Ultra Sun & Ultra Moon
Species
Sea Lion Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.7 m
Weight
120.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Dewgong

Ultra Sun
It swims through the ocean at a speed of eight knots, searching for Pokémon that will become its prey. It’s especially fond of Wishiwashi.
Ultra Moon
It sunbathes on the beach after meals. The rise in its body temperature helps its digestion.

Base stats

EVs: +2 Sp. Def

HP90
Attack70
Defense80
Sp. Atk70
Sp. Def95
Speed70
Total475

Abilities

Thick Fat
Halves damage from Fire and Ice moves.
Hydration
Cures any major status ailment after each turn during rain.
Ice Body (hidden)
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x2
  • x1
  • x0.25
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
1Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
1Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
3Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
7Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
11Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
13Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
17Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
23Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
27Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
31Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
33Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
39Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
49Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
55Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
61Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
65Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM67Smart Strike
Physical
70
--
10
--
Never misses.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM79Frost Breath
Special
60
90
10
100
Always scores a critical hit.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet