- Species
- Fox Pokémon
- Type
- Catch rate
- 190
- Growth
- Medium
- Height
- 0.6 m
- Weight
- 9.9 kg
- Gender
- 25% ♂ 75% ♀
- Egg cycles
- 20
- Base friendship
- 70
Alolan Vulpix- Use Ice Stone
Alolan Ninetales
- Use Ice Stone
Base stats
EVs: +1 Speed
| HP | 38 | |
|---|---|---|
| Attack | 41 | |
| Defense | 40 | |
| Sp. Atk | 50 | |
| Sp. Def | 65 | |
| Speed | 65 | |
| Total | 299 |
Abilities
- Snow Cloak
- Increases evasion to 1.25× during hail. Protects against hail damage.
- Snow Warning (hidden)
- Summons hail that lasts indefinitely upon entering battle.
Locations
- Sword
- Requires Isle of Armor (Sword), Isle of Armor (Shield)
- Shield
- Requires Isle of Armor (Sword), Isle of Armor (Shield)
- Isle of Armor (Sword)
- Gift
Fields of Honor Lv 5 100% - Isle of Armor (Shield)
- Gift
Fields of Honor Lv 5 100% - Crown Tundra (Sword)
- Trade from
- Crown Tundra (Shield)
- Trade from
Damage taken
- x1
- x2
- x1
- x1
- x1
- x2
- x1
- x1
- x2
- x2
- x1
- x1
- x1
- x1
- x0.5
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Powder Snow | Special | 40 | 100 | 25 | 10 | ||
Has a chance to freeze the target. | ||||||||
| 1 | Tail Whip | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Defense by one stage. | ||||||||
| 4 | Disable | Status | -- | 100 | 20 | -- | ||
Disables the target’s last used move for 1-8 turns. | ||||||||
| 8 | Ice Shard | Physical | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 12 | Spite | Status | -- | 100 | 10 | -- | ||
Lowers the PP of the target’s last used move by 4. | ||||||||
| 16 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 20 | Confuse Ray | Status | -- | 100 | 10 | -- | ||
Confuses the target. | ||||||||
| 24 | Aurora Beam | Special | 65 | 100 | 20 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| 28 | Extrasensory | Special | 80 | 100 | 20 | 10 | ||
Has a chance to make the target flinch. | ||||||||
| 32 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| 36 | Imprison | Status | -- | -- | 10 | -- | ||
Prevents the target from using any moves that the user also knows. | ||||||||
| 40 | Mist | Status | -- | -- | 30 | -- | ||
Protects the user’s stats from being changed by enemy moves. | ||||||||
| 44 | Aurora Veil | Status | -- | -- | 20 | -- | ||
Reduces damage five turns, but must be used during hail. | ||||||||
| 48 | Sheer Cold | Special | -- | 30 | 5 | -- | ||
Causes a one-hit KO. | ||||||||
| 52 | Grudge | Status | -- | -- | 5 | -- | ||
If the user faints this turn, the PP of the move that fainted it drops to 0. | ||||||||
| 56 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Baby-Doll Eyes | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Attack by one stage. | |||||||
| Flail | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||||||
| Freeze-Dry | Special | 70 | 100 | 20 | 10 | ||
Super-effective against Water. | |||||||
| Howl | Status | -- | -- | 40 | -- | ||
Raises the user’s Attack by one stage. | |||||||
| Hypnosis | Status | -- | 60 | 20 | -- | ||
Puts the target to sleep. | |||||||
| Moonblast | Special | 95 | 100 | 15 | 30 | ||
Has a chance to lower the target’s Special Attack by one stage. | |||||||
| Roar | Status | -- | -- | 20 | -- | ||
Immediately ends wild battles. Forces trainers to switch Pokémon. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM15 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM19 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM27 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM29 | Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM33 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM35 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM40 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM44 | Imprison | Status | -- | -- | 10 | -- | ||
Prevents the target from using any moves that the user also knows. | ||||||||
| TM46 | Weather Ball | Special | 50 | 100 | 10 | -- | ||
If there be weather, this move has doubled power and the weather’s type. | ||||||||
| TM57 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM60 | Power Swap | Status | -- | -- | 10 | -- | ||
User swaps Attack and Special Attack changes with the target. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM77 | Hex | Special | 65 | 100 | 10 | -- | ||
Has double power if the target has a major status ailment. | ||||||||
| TM84 | Tail Slap | Physical | 25 | 85 | 10 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| TM87 | Draining Kiss | Special | 50 | 100 | 10 | -- | ||
Drains 75% of the damage inflicted to heal the user. | ||||||||
| TR01 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR05 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR06 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR12 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR30 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||
| TR31 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR58 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TR81 | Foul Play | Physical | 95 | 100 | 15 | -- | ||
Calculates damage with the target’s attacking stat. | ||||||||