Pokémechanics
Sword & Shield

#564Tirtouga

Tirtouga as it appears in Sword & ShieldShiny Tirtouga as it appears in Sword & Shield
Species
Prototurtle Pokémon
Type
Catch rate
45
Growth
Medium
Height
0.7 m
Weight
16.5 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
30
Base friendship
70

Tirtouga

Sword
This Pokémon inhabited ancient seas. Although it can only crawl, it still comes up onto land in search of prey.
Shield
Tirtouga is considered to be the ancestor of many turtle Pokémon. It was restored to life from a fossil.

Base stats

EVs: +1 Defense

HP54
Attack78
Defense103
Sp. Atk53
Sp. Def45
Speed22
Total355

Abilities

Solid Rock
Decreases damage taken from super-effective moves by 1/4.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Swift Swim (hidden)
Doubles Speed during rain.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Overworld
Frigid SeaLv 60-6570%
Overworld (water)
Frigid SeaLv 60-6570%
Roaming
Frigid SeaLv 63100%
Crown Tundra (Shield)
Overworld
Frigid SeaLv 60-6570%
Overworld (water)
Frigid SeaLv 60-6570%
Roaming
Frigid SeaLv 63100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
3Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
6Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
9Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
12Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
15Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
18Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
21Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
24Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
27Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
30Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
33Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
36Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
39Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
42Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
45Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM61Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon