Pokémechanics
Sword & Shield

#854Sinistea

Sinistea as it appears in Sword & ShieldShiny Sinistea as it appears in Sword & Shield
Species
Black Tea Pokémon
Type
Catch rate
120
Growth
Medium
Height
0.1 m
Weight
0.2 kg
Gender
Genderless
Egg cycles
20
Base friendship
50

Sinistea

Sword
This Pokémon is said to have been born when a lonely spirit possessed a cold, leftover cup of tea.
Shield
The teacup in which this Pokémon makes its home is a famous piece of antique tableware. Many forgeries are in circulation.

Base stats

EVs: +1 Sp. Atk

HP40
Attack45
Defense45
Sp. Atk74
Sp. Def54
Speed50
Total308

Abilities

Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Cursed Body (hidden)
Has a 30% chance of Disabling any move that hits the Pokémon.

Locations

Sword
Max Raid
Giant's MirrorLv 15-3050%
South Lake MilochLv 15-3050%
Stony WildernessLv 15-3050%
Watchtower RuinsLv 15-3050%
Overworld
Glimwood TangleLv 34-3611%
Shield
Max Raid
Giant's MirrorLv 15-3050%
South Lake MilochLv 15-3050%
Stony WildernessLv 15-30100%
Watchtower RuinsLv 15-3050%
Overworld
Glimwood TangleLv 34-3611%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Max Raid
Ballimere LakeLv 15-60100%
Giant's BedLv 15-60100%
Old CemeteryLv 15-60100%
Overworld
Old CemeteryLv 60-65100%
Walking
Old CemeteryLv 60-65100%
Crown Tundra (Shield)
Max Raid
Ballimere LakeLv 15-60100%
Giant's BedLv 15-60100%
Old CemeteryLv 15-60100%
Overworld
Old CemeteryLv 60-65100%
Walking
Old CemeteryLv 60-65100%

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
6Aromatic Mist
Status
--
--
20
--
Raises a selected ally’s Special Defense by one stage.
12Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
18Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
24Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
30Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
36Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
42Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
48Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
54Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
60Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM28Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM86Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Poltergeist
Physical
110
90
5
--
Fails if the target has no held item.

Other generations

Scarlet & Violet