Pokémechanics
Sword & Shield

#127Pinsir

Pinsir as it appears in Sword & ShieldShiny Pinsir as it appears in Sword & Shield
Species
Stag Beetle Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.5 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
70

Pinsir

Sword
These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
Shield
This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.

Base stats

EVs: +2 Attack

HP65
Attack125
Defense100
Sp. Atk55
Sp. Def70
Speed85
Total500

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Mold Breaker
Bypasses targets' abilities if they could hinder or prevent a move.
Moxie (hidden)
Raises Attack one stage upon KOing a Pokémon.

Locations

Sword
Requires Isle of Armor (Sword)
Shield
Requires Isle of Armor (Sword)
Isle of Armor (Sword)
Max Raid
Fields of HonorLv 15-60100%
Forest of FocusLv 15-60100%
Training LowlandsLv 15-60100%
Workout SeaLv 15-60100%
Overworld
Training LowlandsLv 13-6070%
Roaming
Challenge RoadLv 26-60100%
Forest of FocusLv 26-60100%
Training LowlandsLv 28-60100%
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Trade from
Crown Tundra (Shield)
Trade from

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
4Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
8Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
12Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
16Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
20Storm Throw
Physical
60
100
10
--
Always scores a critical hit.
24Double Hit
Physical
35
90
10
--
Hits twice in one turn.
28Vital Throw
Physical
70
--
10
--
Never misses.
32X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
36Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
40Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
44Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
48Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
52Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR94High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl