Pokémechanics
Ruby, Sapphire & Emerald

#127Pinsir

Species
Stag Beetle Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.5 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
70

Pinsir

Ruby
PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This POKéMON’s movements turn sluggish in cold places.
Sapphire
PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Emerald
Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.

Base stats

EVs: +2 Attack

HP65
Attack125
Defense100
Sp. Atk55
Sp. Def70
Speed85
Total500

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.

Locations

Ruby
Walking
Safari ZoneLv 27-295%
Sapphire
Walking
Safari ZoneLv 27-295%
Emerald
Walking
Safari ZoneLv 27-295%

Damage taken

  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Vise Grip
Physical
55
100
30
--
Inflicts regular damage with no additional effect.
7Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
13Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
19Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
25Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
37Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
43Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
49Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
Feint Attack
Physical
60
--
20
--
Never misses.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Body Slam
Physical
85
100
15
30
Emerald
Has a chance to paralyze the target.
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Fury Cutter
Physical
40
95
20
--
Emerald
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Rock Slide
Physical
75
90
10
30
Emerald
Has a chance to make the target flinch.
Seismic Toss
Physical
--
100
20
--
Emerald
Inflicts damage equal to the user’s level.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.
Swords Dance
Status
--
--
20
--
Emerald
Raises the user’s Attack by two stages.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl