Pokémechanics
Sword & Shield

#862Obstagoon

Obstagoon as it appears in Sword & ShieldShiny Obstagoon as it appears in Sword & Shield
Species
Blocking Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.6 m
Weight
46.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
50

Obstagoon

Sword
Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct.
Shield
It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch.

Base stats

EVs: +3 Defense

HP93
Attack90
Defense101
Sp. Atk60
Sp. Def81
Speed95
Total520

Abilities

Reckless
Strengthens recoil moves to 1.2× their power.
Guts
Increases Attack to 1.5× with a major status ailment.
Defiant (hidden)
Raises Attack two stages upon having any stat lowered.

Locations

Sword
Max Raid
Bridge FieldLv 55-6030%
Dusty BowlLv 55-6015%
Giant's MirrorLv 55-6030%
Stony WildernessLv 55-6015%
West Lake AxewellLv 55-6015%
Static
Route 2Lv 50100%
Walking
Lake of OutrageLv 50-6054%
Roaming
Bridge FieldLv 65100%
Shield
Max Raid
Bridge FieldLv 55-6030%
Dusty BowlLv 55-6015%
Giant's MirrorLv 55-6030%
Stony WildernessLv 55-6015%
West Lake AxewellLv 55-6015%
Static
Route 2Lv 50100%
Walking
Lake of OutrageLv 50-6054%
Roaming
Bridge FieldLv 65100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 45-6035%
Frostpoint FieldLv 45-6035%
Giant's BedLv 45-6035%
Giant's FootLv 45-6035%
Snowslide SlopeLv 45-6035%
Roaming
Ballimere LakeLv 68100%
Giant's BedLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 45-6035%
Frostpoint FieldLv 45-6035%
Giant's BedLv 45-6035%
Giant's FootLv 45-6035%
Snowslide SlopeLv 45-6035%
Roaming
Ballimere LakeLv 68100%
Giant's BedLv 65100%

Damage taken

  • x1
  • x4
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Obstruct
Status
--
100
10
100
Prevents any moves from hitting the user this turn. If this blocks a contact move, the user has their Defense lowered by 2 stages.
1Baby-Doll Eyes
Status
--
100
30
--
Lowers the target’s Attack by one stage.
1Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
1Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Obstruct
Status
--
100
10
100
Prevents any moves from hitting the user this turn. If this blocks a contact move, the user has their Defense lowered by 2 stages.
1Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
1Switcheroo
Status
--
100
10
--
User and target swap items.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
9Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
12Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
15Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
18Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
23Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
28Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
35Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
42Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
49Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
56Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM03Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM05Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM07Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM73Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR09Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR59Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR73Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.