- Species
- Blocking Pokémon
- Type
- Catch rate
- 45
- Growth
- Medium
- Height
- 1.6 m
- Weight
- 46.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 15
- Base friendship
- 50
Galarian Zigzagoon- Level 20
Galarian Linoone- Level 35 during the night
Obstagoon
- Level 35 during the night
- Level 20
Obstagoon
- Sword
- Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct.
- Shield
- It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch.
Base stats
EVs: +3 Defense
| HP | 93 | |
|---|---|---|
| Attack | 90 | |
| Defense | 101 | |
| Sp. Atk | 60 | |
| Sp. Def | 81 | |
| Speed | 95 | |
| Total | 520 |
Abilities
- Reckless
- Strengthens recoil moves to 1.2× their power.
- Guts
- Increases Attack to 1.5× with a major status ailment.
- Defiant (hidden)
- Raises Attack two stages upon having any stat lowered.
Locations
- Sword
- Max Raid
StaticBridge Field Lv 55-60 30% Dusty Bowl Lv 55-60 15% Giant's Mirror Lv 55-60 30% Stony Wilderness Lv 55-60 15% West Lake Axewell Lv 55-60 15%
WalkingRoute 2 Lv 50 100%
RoamingLake of Outrage Lv 50-60 54% Bridge Field Lv 65 100% - Shield
- Max Raid
StaticBridge Field Lv 55-60 30% Dusty Bowl Lv 55-60 15% Giant's Mirror Lv 55-60 30% Stony Wilderness Lv 55-60 15% West Lake Axewell Lv 55-60 15%
WalkingRoute 2 Lv 50 100%
RoamingLake of Outrage Lv 50-60 54% Bridge Field Lv 65 100% - Isle of Armor (Sword)
- Trade from Sword, Shield
- Isle of Armor (Shield)
- Trade from Sword, Shield
- Crown Tundra (Sword)
- Dynamax Adventure
Max RaidMax Lair Lv 65 100%
RoamingFrigid Sea Lv 45-60 35% Frostpoint Field Lv 45-60 35% Giant's Bed Lv 45-60 35% Giant's Foot Lv 45-60 35% Snowslide Slope Lv 45-60 35% Ballimere Lake Lv 68 100% Giant's Bed Lv 65 100% - Crown Tundra (Shield)
- Dynamax Adventure
Max RaidMax Lair Lv 65 100%
RoamingFrigid Sea Lv 45-60 35% Frostpoint Field Lv 45-60 35% Giant's Bed Lv 45-60 35% Giant's Foot Lv 45-60 35% Snowslide Slope Lv 45-60 35% Ballimere Lake Lv 68 100% Giant's Bed Lv 65 100%
Damage taken
- x1
- x4
- x1
- x1
- x1
- x1
- x2
- x0
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x0.5
- x2
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Obstruct | Status | -- | 100 | 10 | 100 | ||
Prevents any moves from hitting the user this turn. If this blocks a contact move, the user has their Defense lowered by 2 stages. | ||||||||
| 1 | Baby-Doll Eyes | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Attack by one stage. | ||||||||
| 1 | Cross Chop | Physical | 100 | 80 | 5 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 1 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 1 | Lick | Physical | 30 | 100 | 30 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| 1 | Night Slash | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 1 | Obstruct | Status | -- | 100 | 10 | 100 | ||
Prevents any moves from hitting the user this turn. If this blocks a contact move, the user has their Defense lowered by 2 stages. | ||||||||
| 1 | Pin Missile | Physical | 25 | 95 | 20 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 1 | Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 1 | Submission | Physical | 80 | 80 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| 1 | Switcheroo | Status | -- | 100 | 10 | -- | ||
User and target swap items. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 9 | Snarl | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| 12 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 15 | Hone Claws | Status | -- | -- | 15 | -- | ||
Raises the user’s Attack and accuracy by one stage. | ||||||||
| 18 | Fury Swipes | Physical | 18 | 80 | 15 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 23 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| 28 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| 35 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| 42 | Counter | Physical | -- | 100 | 20 | -- | ||
Inflicts twice the damage the user received from the last physical hit it took. | ||||||||
| 49 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| 56 | Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM00 | Mega Punch | Physical | 80 | 85 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM01 | Mega Kick | Physical | 120 | 75 | 5 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TM03 | Fire Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM04 | Ice Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM05 | Thunder Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM07 | Pin Missile | Physical | 25 | 95 | 20 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| TM08 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM09 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM14 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM15 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM16 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM23 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM26 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| TM27 | Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM33 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM34 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM36 | Whirlpool | Special | 35 | 85 | 15 | 100 | ||
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM40 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM41 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| TM42 | Revenge | Physical | 60 | 100 | 10 | -- | ||
Inflicts double damage if the user takes damage before attacking this turn. | ||||||||
| TM43 | Brick Break | Physical | 75 | 100 | 15 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| TM47 | Fake Tears | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| TM53 | Mud Shot | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM57 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| TM58 | Assurance | Physical | 60 | 100 | 10 | -- | ||
Power is doubled if the target has already received damage this turn. | ||||||||
| TM59 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM65 | Shadow Claw | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| TM73 | Cross Poison | Physical | 70 | 100 | 20 | 10 | ||
Has an increased chance for a critical hit and a chance to poison the target. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM79 | Retaliate | Physical | 70 | 100 | 5 | -- | ||
Has double power if a friendly Pokémon fainted last turn. | ||||||||
| TM85 | Snarl | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | -- | ||
Has double power if the user’s last move failed. | ||||||||
| TR01 | Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR04 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| TR05 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR06 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TR07 | Low Kick | Physical | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TR08 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TR09 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TR13 | Focus Energy | Status | -- | -- | 30 | -- | ||
Increases the user’s chance to score a critical hit. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR21 | Reversal | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR31 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TR33 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR37 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TR38 | Trick | Status | -- | 100 | 10 | -- | ||
User and target swap items. | ||||||||
| TR42 | Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR46 | Iron Defense | Status | -- | -- | 15 | -- | ||
Raises the user’s Defense by two stages. | ||||||||
| TR48 | Bulk Up | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Defense by one stage. | ||||||||
| TR53 | Close Combat | Physical | 120 | 100 | 5 | 100 | ||
Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | ||||||||
| TR59 | Seed Bomb | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR60 | X-Scissor | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR73 | Gunk Shot | Physical | 120 | 80 | 5 | 30 | ||
Has a chance to poison the target. | ||||||||
| TR77 | Grass Knot | Special | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TR85 | Work Up | Status | -- | -- | 30 | -- | ||
Raises the user’s Attack and Special Attack by one stage each. | ||||||||
| TR95 | Throat Chop | Physical | 80 | 100 | 15 | 100 | ||
Prevents the target from using sound-based moves for two turns. | ||||||||
| TR99 | Body Press | Physical | 80 | 100 | 10 | -- | ||
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Lash Out | Physical | 75 | 100 | 5 | 100 | ||
Power doubles if the user had a stat stage lowered this turn. | |||||||