- Species
- Attaching Pokémon
- Type
- Catch rate
- 190
- Growth
- Medium
- Height
- 0.1 m
- Weight
- 0.6 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Joltik- Level 36
Galvantula
- Level 36
Joltik
- Sword
- Joltik can be found clinging to other Pokémon. It’s soaking up static electricity because it can’t produce a charge on its own.
- Shield
- Joltik latch on to other Pokémon and suck out static electricity. They’re often found sticking to Yamper’s hindquarters.
Base stats
EVs: +1 Speed
| HP | 50 | |
|---|---|---|
| Attack | 47 | |
| Defense | 50 | |
| Sp. Atk | 57 | |
| Sp. Def | 50 | |
| Speed | 65 | |
| Total | 319 |
Abilities
- Compound Eyes
- Increases moves' accuracy to 1.3×.
- Unnerve
- Prevents opposing Pokémon from eating held Berries.
- Swarm (hidden)
- Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Locations
- Sword
- Max Raid
OverworldBridge Field Lv 15-40 70% Dappled Grove Lv 15-30 40% Giant's Cap Lv 15-30 50% Hammerlocke Hills Lv 25-40 40% Lake of Outrage Lv 15-30 40% Motostoke Riverbank Lv 15-30 90% Rolling Fields Lv 15-30 40% South Lake Miloch Lv 25-40 30%
WalkingGiant's Mirror Lv 28-60 70% South Lake Miloch Lv 14-60 20% Dappled Grove Lv 11-60 80% East Lake Axewell Lv 8-60 90% Giant's Cap Lv 26-60 80% Giant's Mirror Lv 26-60 60% North Lake Miloch Lv 14-60 60% Rolling Fields Lv 7-60 80% Route 4 Lv 13-15 10% South Lake Miloch Lv 11-60 60% West Lake Axewell Lv 7-60 20% - Shield
- Max Raid
OverworldBridge Field Lv 15-40 70% Dappled Grove Lv 15-30 40% Giant's Cap Lv 15-30 50% Hammerlocke Hills Lv 25-40 40% Lake of Outrage Lv 15-30 40% Motostoke Riverbank Lv 15-30 90% Rolling Fields Lv 15-30 40% South Lake Miloch Lv 25-40 30%
WalkingGiant's Mirror Lv 28-60 70% South Lake Miloch Lv 14-60 20% Dappled Grove Lv 11-60 80% East Lake Axewell Lv 8-60 90% Giant's Cap Lv 26-60 80% Giant's Mirror Lv 26-60 60% North Lake Miloch Lv 14-60 60% Rolling Fields Lv 7-60 80% Route 4 Lv 13-15 10% South Lake Miloch Lv 11-60 60% West Lake Axewell Lv 7-60 20% - Isle of Armor (Sword)
- Max Raid
Training Lowlands Lv 25-40 55% - Isle of Armor (Shield)
- Max Raid
Training Lowlands Lv 25-40 55% - Crown Tundra (Sword)
- Max Raid
Ballimere Lake Lv 15-30 65% Frigid Sea Lv 15-30 65% Frostpoint Field Lv 15-30 65% Giant's Bed Lv 15-30 65% Three-Point Pass Lv 15-30 65% - Crown Tundra (Shield)
- Max Raid
Ballimere Lake Lv 15-30 65% Frigid Sea Lv 15-30 65% Frostpoint Field Lv 15-30 65% Giant's Bed Lv 15-30 65% Three-Point Pass Lv 15-30 65%
Damage taken
- x1
- x0.5
- x1
- x1
- x1
- x2
- x1
- x1
- x0.5
- x2
- x1
- x0.5
- x0.5
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Absorb | Special | 20 | 100 | 25 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| 1 | Fury Cutter | Physical | 40 | 95 | 20 | -- | ||
Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||||||||
| 4 | Electroweb | Special | 55 | 95 | 15 | 100 | ||
Lowers the target’s Speed by one stage. | ||||||||
| 8 | Bug Bite | Physical | 60 | 100 | 20 | -- | ||
If target has a berry, inflicts double damage and uses the berry. | ||||||||
| 12 | String Shot | Status | -- | 95 | 40 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| 16 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| 20 | Electro Ball | Special | -- | 100 | 10 | -- | ||
Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||||||||
| 24 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| 28 | Sucker Punch | Physical | 70 | 100 | 5 | -- | ||
Only works if the target is about to use a damaging move. | ||||||||
| 32 | Slash | Physical | 70 | 100 | 20 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 37 | Discharge | Special | 80 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| 40 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 44 | Gastro Acid | Status | -- | 100 | 10 | -- | ||
Nullifies target’s ability until it leaves battle. | ||||||||
| 48 | Bug Buzz | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | |||||||
| Infestation | Special | 20 | 100 | 20 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||||||
| Lunge | Physical | 80 | 100 | 15 | 100 | ||
Lowers the target’s Attack by one stage after inflicting damage. | |||||||
| Poison Sting | Physical | 15 | 100 | 35 | 30 | ||
Has a chance to poison the target. | |||||||
| Struggle Bug | Special | 50 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM07 | Pin Missile | Physical | 25 | 95 | 20 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| TM14 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM16 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| TM17 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM23 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM28 | Giga Drain | Special | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM33 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM40 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM52 | Bounce | Physical | 85 | 85 | 5 | 30 | ||
User bounces high into the air, dodging all attacks, and hits next turn. | ||||||||
| TM62 | Speed Swap | Status | -- | -- | 10 | -- | ||
Exchanges the user’s Speed with the target’s. | ||||||||
| TM73 | Cross Poison | Physical | 70 | 100 | 20 | 10 | ||
Has an increased chance for a critical hit and a chance to poison the target. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM80 | Volt Switch | Special | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM82 | Electroweb | Special | 55 | 95 | 15 | 100 | ||
Lowers the target’s Speed by one stage. | ||||||||
| TR08 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TR12 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| TR18 | Leech Life | Physical | 80 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR57 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| TR60 | X-Scissor | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR61 | Bug Buzz | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR65 | Energy Ball | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR80 | Electro Ball | Special | -- | 100 | 10 | -- | ||
Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||||||||
| TR86 | Wild Charge | Physical | 90 | 100 | 15 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Rising Voltage | Special | 70 | 100 | 20 | 100 | ||
If Electric Terrain is active and the user is grounded, this move has has its power doubled. | |||||||
| Skitter Smack | Physical | 70 | 90 | 10 | 100 | ||
Lowers the target’s Special Attack by one stage. | |||||||
Other generations
Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet