Pokémechanics
Sword & Shield

#679Honedge

Honedge as it appears in Sword & ShieldShiny Honedge as it appears in Sword & Shield
Species
Sword Pokémon
Type
Catch rate
180
Growth
Medium
Height
0.8 m
Weight
2.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Honedge

Sword
Honedge’s soul once belonged to a person who was killed a long time ago by the sword that makes up Honedge’s body.
Shield
The blue eye on the sword’s handguard is the true body of Honedge. With its old cloth, it drains people’s lives away.

Base stats

EVs: +1 Defense

HP45
Attack80
Defense100
Sp. Atk35
Sp. Def37
Speed28
Total325

Abilities

No Guard
Ensures all moves used by and against the Pokémon hit.

Locations

Sword
Max Raid
Dusty BowlLv 25-4050%
Giant's SeatLv 25-4050%
Stony WildernessLv 25-4040%
Watchtower RuinsLv 15-2035%
Overworld
Hammerlocke HillsLv 29-6088%
Walking
Hammerlocke HillsLv 28-6030%
Shield
Max Raid
Dusty BowlLv 25-4050%
Giant's SeatLv 25-4050%
Stony WildernessLv 15-4075%
Watchtower RuinsLv 15-2035%
Overworld
Hammerlocke HillsLv 29-6088%
Walking
Hammerlocke HillsLv 28-6030%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Trade from Sword, Shield
Crown Tundra (Shield)
Trade from Sword, Shield

Damage taken

  • x0
  • x0
  • x0.5
  • x0
  • x2
  • x0.5
  • x0.25
  • x2
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
8Autotomize
Status
--
--
15
--
Raises the user’s Speed by two stages and halves the user’s weight.
12Aerial Ace
Physical
60
--
20
--
Never misses.
16Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
20Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
24Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
28Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
32Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
36Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
40Power Trick
Status
--
--
10
--
User swaps Attack and Defense.
44Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
48Sacred Sword
Physical
90
100
15
--
Ignores the target’s stat modifiers.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM12Solar Blade
Physical
125
100
10
--
Requires a turn to charge before attacking.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM69Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR52Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon