Pokémechanics
Sword & Shield

#478Froslass

Froslass as it appears in Sword & ShieldShiny Froslass as it appears in Sword & Shield
Species
Snow Land Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.3 m
Weight
26.6 kg
Gender
♀ only
Egg cycles
20
Base friendship
70

Froslass

Sword
After a woman met her end on a snowy mountain, her regrets lingered on. From them, this Pokémon was born. Its favorite food is frozen souls.
Shield
It spits out cold air of nearly −60 degrees Fahrenheit to freeze its quarry. It brings frozen prey back to its lair and neatly lines them up.

Base stats

EVs: +2 Speed

HP70
Attack80
Defense70
Sp. Atk80
Sp. Def70
Speed110
Total480

Abilities

Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Cursed Body (hidden)
Has a 30% chance of Disabling any move that hits the Pokémon.

Locations

Sword
Max Raid
Giant's CapLv 55-6010%
Hammerlocke HillsLv 55-6020%
Shield
Max Raid
Giant's CapLv 55-6015%
Hammerlocke HillsLv 55-6025%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 45-6035%
Frigid SeaLv 45-6035%
Giant's FootLv 45-6035%
Old CemeteryLv 45-6035%
Slippery SlopeLv 45-6035%
Roaming
Giant's BedLv 65100%
Old CemeteryLv 65100%
Slippery SlopeLv 63100%
Snowslide SlopeLv 65100%
Tunnel to the TopLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 45-6035%
Frigid SeaLv 45-6035%
Giant's FootLv 45-6035%
Old CemeteryLv 45-6035%
Slippery SlopeLv 45-6035%
Roaming
Giant's BedLv 65100%
Old CemeteryLv 65100%
Slippery SlopeLv 63100%
Snowslide SlopeLv 65100%
Tunnel to the TopLv 65100%

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x2
  • x0.5
  • x2
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
1Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
1Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
1Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
1Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
1Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
15Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
20Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
25Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
30Frost Breath
Special
60
90
10
100
Always scores a critical hit.
35Confuse Ray
Status
--
100
10
--
Confuses the target.
40Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
47Will-O-Wisp
Status
--
85
15
--
Burns the target.
54Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
61Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
68Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM38Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM51Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR09Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR23Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Poltergeist
Physical
110
90
5
--
Fails if the target has no held item.
Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet