Pokémechanics
Sword & Shield

#318Carvanha

Carvanha as it appears in Sword & ShieldShiny Carvanha as it appears in Sword & Shield
Species
Savage Pokémon
Type
Catch rate
225
Growth
Slow
Height
0.8 m
Weight
20.8 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
35

Carvanha

Sword
It won’t attack while it’s alone—not even if it spots prey. Instead, it waits for other Carvanha to join it, and then the Pokémon attack as a group.
Shield
These Pokémon have sharp fangs and powerful jaws. Sailors avoid Carvanha dens at all costs.

Base stats

EVs: +1 Attack

HP45
Attack90
Defense20
Sp. Atk65
Sp. Def20
Speed65
Total305

Abilities

Rough Skin
Damages attacking Pokémon for 1/8 their max HP on contact.
Speed Boost (hidden)
Raises Speed one stage after each turn.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield)
Isle of Armor (Sword)
Bubbling Spots
Training LowlandsLv 16-6080%
Max Raid
Challenge RoadLv 15-40100%
Honeycalm SeaLv 15-40100%
Soothing WetlandsLv 15-40100%
Workout SeaLv 15-40100%
Isle of Armor (Shield)
Bubbling Spots
Training LowlandsLv 16-6080%
Max Raid
Challenge RoadLv 15-40100%
Honeycalm SeaLv 15-40100%
Soothing WetlandsLv 15-40100%
Workout SeaLv 15-40100%
Crown Tundra (Sword)
Trade from
Crown Tundra (Shield)
Trade from

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0
  • x0.5
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
4Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
8Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
12Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
16Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
20Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
24Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
28Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
36Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
40Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
44Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR97Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl