Pokémechanics
Sword & Shield

#614Beartic

Beartic as it appears in Sword & ShieldShiny Beartic as it appears in Sword & Shield
Species
Freezing Pokémon
Type
Catch rate
60
Growth
Medium
Height
2.6 m
Weight
260.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Beartic

Sword
It swims through frigid seas, searching for prey. From its frozen breath, it forms icy fangs that are harder than steel.
Shield
It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.

Base stats

EVs: +2 Attack

HP95
Attack130
Defense80
Sp. Atk70
Sp. Def80
Speed50
Total505

Abilities

Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Slush Rush
During Hail, this Pokémon has double Speed.
Swift Swim (hidden)
Doubles Speed during rain.

Locations

Sword
Max Raid
Stony WildernessLv 35-6055%
Static
Route 10Lv 55100%
Walking
Route 10Lv 44-4625%
Roaming
Bridge FieldLv 60100%
Giant's CapLv 60100%
Shield
Max Raid
Stony WildernessLv 35-6075%
Static
Route 10Lv 55100%
Walking
Route 10Lv 44-4625%
Roaming
Bridge FieldLv 60100%
Giant's CapLv 60100%
Isle of Armor (Sword)
Max Raid
Insular SeaLv 45-6040%
Isle of Armor (Shield)
Max Raid
Insular SeaLv 45-6040%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 45-60100%
Giant's BedLv 45-6070%
Overworld
Frigid SeaLv 60-6530%
Snowslide SlopeLv 60-6520%
Roaming
Frigid SeaLv 67100%
Snowslide SlopeLv 67100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Frigid SeaLv 45-60100%
Giant's BedLv 45-6070%
Overworld
Frigid SeaLv 60-6530%
Snowslide SlopeLv 60-6520%
Roaming
Frigid SeaLv 67100%
Snowslide SlopeLv 67100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Icicle Crash
Physical
85
90
10
30
Has a chance to make the target flinch.
1Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
1Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Icicle Crash
Physical
85
90
10
30
Has a chance to make the target flinch.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
9Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
12Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
15Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
18Frost Breath
Special
60
90
10
100
Always scores a critical hit.
21Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
24Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
27Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
30Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
33Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
36Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
41Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
46Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
51Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM51Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR79Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet